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<blockquote data-quote="MerricB" data-source="post: 1412455" data-attributes="member: 3586"><p>Ah, the memories...</p><p></p><p>There was the time I joined an ongoing (1E) campaign. The DM and players encouraged me to roll up a paladin. One of the players had a seriously wounded anti-paladin. My character walks into the game, and tries to <em>lay on hands</em> the anti-paladin. The result was something like matter/anti-matter getting together. I think that's the shortest amount of time I've ever played in a game.</p><p></p><p>There was the time I was playing in an ongoing 1E campaign. The DM had introduced a new player who hadn't played D&D before. Not that the other two players were that experienced (my brother and me), but anyway... We were playing the <em>Lost Caverns of Tsojcanth</em>. We walked into a pitch-black cave. Then my brother's character and I dropped dead. Apparently, the DM wanted to give the new player something to do. We did eventually get back to life, and the campaign resolved on its normal path.</p><p></p><p>There was the time I ran my first adventure - <em>Keep on the Borderlands</em> - and I had no idea what to do with the actual keep. "Your horses are taken away to area 3." "We don't have any horses." "But it says they are here!" Things got better in the Caves, but there were some nasty moments there for my players.</p><p></p><p>There was the time I played a 1st level (AD&D) magic-user in a game with about 5 or 6 other people. My spell? <em>Shocking grasp</em>. (Not as bad as the 1E <em>burning hands</em>, but still rather useless). I had nothing to do in that game at all - the fighters killed anything we came up against and my DM decided that proficiency in dagger didn't allow me to throw the things. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> Picture a wizard with 3 hp and an AC of 10 in melee combat trying to get their one <em>shocking grasp</em> spell off. It wasn't good. Eventually, bored and frustrated with the entire affair I persuaded another party member to come with me and explore elsewhere. We ran into an ogre, and discovered how ineffective <em>shocking grasp</em> really was...</p><p></p><p>Nothing there is as bad as the really terrible things that have happened to other people, though I've left out most of the terrible things I've inflicted on my friends whilst DMing when I was still learning the trade. (I was having fun, I don't know if they were!)</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 1412455, member: 3586"] Ah, the memories... There was the time I joined an ongoing (1E) campaign. The DM and players encouraged me to roll up a paladin. One of the players had a seriously wounded anti-paladin. My character walks into the game, and tries to [i]lay on hands[/i] the anti-paladin. The result was something like matter/anti-matter getting together. I think that's the shortest amount of time I've ever played in a game. There was the time I was playing in an ongoing 1E campaign. The DM had introduced a new player who hadn't played D&D before. Not that the other two players were that experienced (my brother and me), but anyway... We were playing the [i]Lost Caverns of Tsojcanth[/i]. We walked into a pitch-black cave. Then my brother's character and I dropped dead. Apparently, the DM wanted to give the new player something to do. We did eventually get back to life, and the campaign resolved on its normal path. There was the time I ran my first adventure - [i]Keep on the Borderlands[/i] - and I had no idea what to do with the actual keep. "Your horses are taken away to area 3." "We don't have any horses." "But it says they are here!" Things got better in the Caves, but there were some nasty moments there for my players. There was the time I played a 1st level (AD&D) magic-user in a game with about 5 or 6 other people. My spell? [i]Shocking grasp[/i]. (Not as bad as the 1E [i]burning hands[/i], but still rather useless). I had nothing to do in that game at all - the fighters killed anything we came up against and my DM decided that proficiency in dagger didn't allow me to throw the things. :( Picture a wizard with 3 hp and an AC of 10 in melee combat trying to get their one [i]shocking grasp[/i] spell off. It wasn't good. Eventually, bored and frustrated with the entire affair I persuaded another party member to come with me and explore elsewhere. We ran into an ogre, and discovered how ineffective [i]shocking grasp[/i] really was... Nothing there is as bad as the really terrible things that have happened to other people, though I've left out most of the terrible things I've inflicted on my friends whilst DMing when I was still learning the trade. (I was having fun, I don't know if they were!) Cheers! [/QUOTE]
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