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General Tabletop Discussion
*TTRPGs General
"Terrorist network" antagonists vs. PCs?
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<blockquote data-quote="Primitive Screwhead" data-source="post: 2612453" data-attributes="member: 20805"><p>Common terroristic tactics rely on the population to provide cover for them, and IMHO, unless the PC's are running countries they will only be targets due to either opportunity or public exposure. With the latter being not likely in a quasi-medieval world.</p><p></p><p> In this manner, unless you have goblinoid nations in which they can hide, goblinoid terrorists will be relatively easy to track down.</p><p></p><p> That being said, if you have a set up like Eberron, where a goblinoid may be looked on suspicously but not driven away immediately... I could easily see a troop of fanatical Kobolds causing damage and destruction in a wide swath on thier way to power.</p><p> And could see them being used by a darkly twisted personality for his/her/its own goals in the process.</p><p></p><p>I tend to keep to the low level critters and provide them with either numbers of better tactics/synergies to match the ECL I am shooting for. I find that this is easier to fudge one way or another when half my group fails to show for various real world reasons. My current campaign is on the cusp of launching into a mega plot in which the BBG is manipulating a sect of goblinoids into breaking open one of the Gates to Xoriat. It should run the PC's up to 14the level.</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 2612453, member: 20805"] Common terroristic tactics rely on the population to provide cover for them, and IMHO, unless the PC's are running countries they will only be targets due to either opportunity or public exposure. With the latter being not likely in a quasi-medieval world. In this manner, unless you have goblinoid nations in which they can hide, goblinoid terrorists will be relatively easy to track down. That being said, if you have a set up like Eberron, where a goblinoid may be looked on suspicously but not driven away immediately... I could easily see a troop of fanatical Kobolds causing damage and destruction in a wide swath on thier way to power. And could see them being used by a darkly twisted personality for his/her/its own goals in the process. I tend to keep to the low level critters and provide them with either numbers of better tactics/synergies to match the ECL I am shooting for. I find that this is easier to fudge one way or another when half my group fails to show for various real world reasons. My current campaign is on the cusp of launching into a mega plot in which the BBG is manipulating a sect of goblinoids into breaking open one of the Gates to Xoriat. It should run the PC's up to 14the level. [/QUOTE]
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