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<blockquote data-quote="takyris" data-source="post: 975301" data-attributes="member: 5171"><p>So I finally ran a few friends through a short fight-heavy d20 Modern game. I was really impressed. It translated really well to real life, and I'm definitely using it in the next big campaign.</p><p></p><p>Minor points:</p><p></p><p>1) People who treat it like D&D Modern die REALLY REALLY quickly unless they get rid of those pesky massive damage rolls. I had 10th level combat-optimized characters in serious danger from Strong3/Fast3 ordinaries with assault rifles.</p><p></p><p>2) I think that they did a good job of toning down both attack bonuses and defenses. The fact that your class bonus to Defense works even when you're flat-footed means that nobody is THAT easy to hit, especially since almost no-one has the dedication to go Strong10/MA10 and get that +20 BAB.</p><p></p><p>3) Grenades are very very powerful, and I will indeed be using the "totally nerfed" version of tear gas grenades after one character, a Dedicated/Soldier, used tear gas grenades, a gas mask, and a metal baton to take out most of the end bosses all by himself.</p><p></p><p>4) I really seriously plan to slap Great Fortitude on just about any character I personally plan to play. In a no-FX campaign, it's really easy to blow that DC15 Fort save. I don't think it's TOO EASY, but it is easy.</p></blockquote><p></p>
[QUOTE="takyris, post: 975301, member: 5171"] So I finally ran a few friends through a short fight-heavy d20 Modern game. I was really impressed. It translated really well to real life, and I'm definitely using it in the next big campaign. Minor points: 1) People who treat it like D&D Modern die REALLY REALLY quickly unless they get rid of those pesky massive damage rolls. I had 10th level combat-optimized characters in serious danger from Strong3/Fast3 ordinaries with assault rifles. 2) I think that they did a good job of toning down both attack bonuses and defenses. The fact that your class bonus to Defense works even when you're flat-footed means that nobody is THAT easy to hit, especially since almost no-one has the dedication to go Strong10/MA10 and get that +20 BAB. 3) Grenades are very very powerful, and I will indeed be using the "totally nerfed" version of tear gas grenades after one character, a Dedicated/Soldier, used tear gas grenades, a gas mask, and a metal baton to take out most of the end bosses all by himself. 4) I really seriously plan to slap Great Fortitude on just about any character I personally plan to play. In a no-FX campaign, it's really easy to blow that DC15 Fort save. I don't think it's TOO EASY, but it is easy. [/QUOTE]
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