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<blockquote data-quote="Li Shenron" data-source="post: 1206875" data-attributes="member: 1465"><p>I think that you should have specified that it was possible to retro-plan! If the riddle asks how do you get a 1st level Wiz out of a prison if his spellbook is gone, it's not very fair to allow a solution based on Spell Mastery. How did the Wiz know that he would have ended up there? I though the riddle was open to every 1st-lev Wiz... Otherwise why not just saying that the Wiz gets out because he has made friendship with powerful Archmages which he meets every 3 days and will come looking for him if he misses a meeting? Beside the fact that's based on roleplay instead of a feat, you can't deny that both require a very specific Wiz, not any Wiz.</p><p></p><p>I think you could have made it more clear that you instead wanted to know how do you PLAN a 1st level Wiz so that if he ends up in jail he can escape even without the spellbook, but that's probably me who didn't understand correctly.</p><p></p><p>Anyway, back to your intended question, there are probably many collections of 0th and 1st level spells to learn with Spell Mastery and cast (let's say not more than 2 1st-level spells and 3 0th-level spells, assuming no school specialization) to try get out of the prison, but none of them guarantees success. You still need your DM to be benevolent.</p><p></p><p>You could cast Reduce Person and Grease on yourself to pass through the bars. Or try steal the key from a guard with an Unseen Servant or Mage Hand. Or try corrode with Acid Splash the lock of the door. You can't be sure that they work, but even if they do, how do you make it past the guards? You can't assume you have enough spells left to charm or distract them all, and those spells always have saving throws.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1206875, member: 1465"] I think that you should have specified that it was possible to retro-plan! If the riddle asks how do you get a 1st level Wiz out of a prison if his spellbook is gone, it's not very fair to allow a solution based on Spell Mastery. How did the Wiz know that he would have ended up there? I though the riddle was open to every 1st-lev Wiz... Otherwise why not just saying that the Wiz gets out because he has made friendship with powerful Archmages which he meets every 3 days and will come looking for him if he misses a meeting? Beside the fact that's based on roleplay instead of a feat, you can't deny that both require a very specific Wiz, not any Wiz. I think you could have made it more clear that you instead wanted to know how do you PLAN a 1st level Wiz so that if he ends up in jail he can escape even without the spellbook, but that's probably me who didn't understand correctly. Anyway, back to your intended question, there are probably many collections of 0th and 1st level spells to learn with Spell Mastery and cast (let's say not more than 2 1st-level spells and 3 0th-level spells, assuming no school specialization) to try get out of the prison, but none of them guarantees success. You still need your DM to be benevolent. You could cast Reduce Person and Grease on yourself to pass through the bars. Or try steal the key from a guard with an Unseen Servant or Mage Hand. Or try corrode with Acid Splash the lock of the door. You can't be sure that they work, but even if they do, how do you make it past the guards? You can't assume you have enough spells left to charm or distract them all, and those spells always have saving throws. [/QUOTE]
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