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Test of High Level 5E: Design 4 or 5 lvl 13 PCs for 6 to 8 encounter adventuring day
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<blockquote data-quote="Greg Benage" data-source="post: 6840616" data-attributes="member: 93631"><p>You're correct, obviously, that he didn't fight. He expended resources without fighting. He used his action and 40% of his LoH to heal some damage, when he could have used the action (and a bonus action) more effectively and left the healing to the cleric, the bard, or a short rest. He also expended 1/2 of portent dice by unnecessarily and to no advantage provoking an AoO from the big giant.</p><p></p><p></p><p></p><p>It shouldn't have required hindsight. Whether you want to "leave the bard to her fate" (LOL) or not, you could have used the same 4th-level slot in a way that helped the party resolve the encounter. Instead you cast <em>magic missile</em>.</p><p></p><p>Again, I don't want to pile on, and your roleplaying seems great. But, IMHO, it's extremely clear that you created non-optimized characters and used non-optimal (baffling, really, to me) tactics in an experiment that was supposed to test the capabilities of optimized characters using optimal tactics. You can defend this as "I wanted to roleplay the encounters," but I don't think your actions were defensible on tactical grounds. Given your stated goals, the actions your characters took did not advance the party toward those goals.</p></blockquote><p></p>
[QUOTE="Greg Benage, post: 6840616, member: 93631"] You're correct, obviously, that he didn't fight. He expended resources without fighting. He used his action and 40% of his LoH to heal some damage, when he could have used the action (and a bonus action) more effectively and left the healing to the cleric, the bard, or a short rest. He also expended 1/2 of portent dice by unnecessarily and to no advantage provoking an AoO from the big giant. It shouldn't have required hindsight. Whether you want to "leave the bard to her fate" (LOL) or not, you could have used the same 4th-level slot in a way that helped the party resolve the encounter. Instead you cast [I]magic missile[/I]. Again, I don't want to pile on, and your roleplaying seems great. But, IMHO, it's extremely clear that you created non-optimized characters and used non-optimal (baffling, really, to me) tactics in an experiment that was supposed to test the capabilities of optimized characters using optimal tactics. You can defend this as "I wanted to roleplay the encounters," but I don't think your actions were defensible on tactical grounds. Given your stated goals, the actions your characters took did not advance the party toward those goals. [/QUOTE]
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Test of High Level 5E: Design 4 or 5 lvl 13 PCs for 6 to 8 encounter adventuring day
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