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<blockquote data-quote="Vyvyan Basterd" data-source="post: 5977666" data-attributes="member: 4892"><p>I find a basic flaw in your presumptions. IMO, the 15MAD & Angel Summoner/BMX Bandit problems stem from two different sources. FWIW I voted that I prefer Fighter-types and Other types of characters and that I am concerned. But not for the limited reasons you present. My concern for both problems arise from behind the DM screen.</p><p></p><p>The 15MAD hasn't been as much of a problem for my group, but at times with certain people being in the group at that particular point in time the issue usually rears its ugly head this way.</p><p></p><p>15MAD Players: We used all our spells on that small group of gnolls, time to rest!</p><p>Me: Let's check for wandering monsters...</p><p>15MAD Players: Sorry, saved a <em>rope trick</em>!</p><p>Me: <em>[Describes the new situation after the initial assault and how the other gnolls have reacted.]</em></p><p>15MAD Players: You're <strong>always</strong> trying to screw us over!</p><p></p><p>Not fun.</p><p></p><p>AS/BMXB arose in my groups in 2E/3E as a product of system mastery. It did not always involve caster-types. The issue I had was the gap in power between the best system masters and the most casual players. I don't mind rewarding a player for knowing the system, but the gap was too large to challenge both ends of the spectrum.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 5977666, member: 4892"] I find a basic flaw in your presumptions. IMO, the 15MAD & Angel Summoner/BMX Bandit problems stem from two different sources. FWIW I voted that I prefer Fighter-types and Other types of characters and that I am concerned. But not for the limited reasons you present. My concern for both problems arise from behind the DM screen. The 15MAD hasn't been as much of a problem for my group, but at times with certain people being in the group at that particular point in time the issue usually rears its ugly head this way. 15MAD Players: We used all our spells on that small group of gnolls, time to rest! Me: Let's check for wandering monsters... 15MAD Players: Sorry, saved a [I]rope trick[/I]! Me: [I][Describes the new situation after the initial assault and how the other gnolls have reacted.][/I] 15MAD Players: You're [B]always[/B] trying to screw us over! Not fun. AS/BMXB arose in my groups in 2E/3E as a product of system mastery. It did not always involve caster-types. The issue I had was the gap in power between the best system masters and the most casual players. I don't mind rewarding a player for knowing the system, but the gap was too large to challenge both ends of the spectrum. [/QUOTE]
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