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<blockquote data-quote="I'm A Banana" data-source="post: 5977694" data-attributes="member: 2067"><p>I don't particularly have a favorite class. </p><p></p><p>I am <em>concerned</em> about 15MAD and AS/BMXB problems. They're legit problems that legit happen and legit need to be solved, even if I personally don't experience them much (and I don't). </p><p></p><p>I don't think the solution to these problems is "BURN VANCIAN MAGIC IT IS EVIL ARGHABARAGABLE!" Or "Well, make EVERYONE Vancian! Ha ha!"</p><p></p><p>Those are both baby-and-bathwater scenarios. They're unnecessary and binary and cause their own problems and might work fine for some but suck for others and then you're back where you started just with a different group of people with a different set of problems than before. It's not BETTER, it's just DIFFERENT.</p><p></p><p>The thing is, these problems are not problems for everyone. They are very real problems for some folks, and those folks need solutions, but they are not problems for everyone, so solutions that make everyone play differently are not gonna fly. Generally, I'm not willing to change my game that works fine to accommodate Steve Anybody in Kansas who feels cheated when the goblins run away with the MacGuffin. And I don't imagine Steve Anybody who loves fighter dailies and has no problem explaining it in his head is going to be willing to change his came to accommodate me, who thinks they're silly and unncessary. Me and Steve don't play together. We shouldn't have to adapt our games to each other.</p><p></p><p>I think 5e can parse this difference without breaking much of a sweat, letting each person play in their own preferred way. So no one has to really CHANGE what they believe or how they perform. Steve can have Vancian fighters and I can have week-long adventuring days and we might even play at each others' (very different) tables and have fun in our own unique ways at each one. And neither of us will have 15MADS or AS/BMXB problems, or Martial Dailies or Artificial Class Symmetry because those who DO have those problems will each be able to play in a style wherein those things are excluded. </p><p></p><p><a href="http://www.enworld.org/forum/news/326885-day-based-encounter-based-its-not-balance-its-playstyle.html" target="_blank">I think this is how you might get that kind of game.</a></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5977694, member: 2067"] I don't particularly have a favorite class. I am [I]concerned[/I] about 15MAD and AS/BMXB problems. They're legit problems that legit happen and legit need to be solved, even if I personally don't experience them much (and I don't). I don't think the solution to these problems is "BURN VANCIAN MAGIC IT IS EVIL ARGHABARAGABLE!" Or "Well, make EVERYONE Vancian! Ha ha!" Those are both baby-and-bathwater scenarios. They're unnecessary and binary and cause their own problems and might work fine for some but suck for others and then you're back where you started just with a different group of people with a different set of problems than before. It's not BETTER, it's just DIFFERENT. The thing is, these problems are not problems for everyone. They are very real problems for some folks, and those folks need solutions, but they are not problems for everyone, so solutions that make everyone play differently are not gonna fly. Generally, I'm not willing to change my game that works fine to accommodate Steve Anybody in Kansas who feels cheated when the goblins run away with the MacGuffin. And I don't imagine Steve Anybody who loves fighter dailies and has no problem explaining it in his head is going to be willing to change his came to accommodate me, who thinks they're silly and unncessary. Me and Steve don't play together. We shouldn't have to adapt our games to each other. I think 5e can parse this difference without breaking much of a sweat, letting each person play in their own preferred way. So no one has to really CHANGE what they believe or how they perform. Steve can have Vancian fighters and I can have week-long adventuring days and we might even play at each others' (very different) tables and have fun in our own unique ways at each one. And neither of us will have 15MADS or AS/BMXB problems, or Martial Dailies or Artificial Class Symmetry because those who DO have those problems will each be able to play in a style wherein those things are excluded. [URL="www.enworld.org/forum/news/326885-day-based-encounter-based-its-not-balance-its-playstyle.html"]I think this is how you might get that kind of game.[/URL] [/QUOTE]
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