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<blockquote data-quote="Lanefan" data-source="post: 5978093" data-attributes="member: 29398"><p>Nope.</p><p></p><p>Can't really count on knowing party size ahead of time either.</p><p></p><p>Level I can usually get close enough for rock and roll.</p><p></p><p>Why? Because unless I decide on and plan out the adventure after they've already started it I often have almost no way of knowing ahead of time what characters these guys are going to send into the field. Most of 'em have a stable of characters* and tend to cycle them in and out between adventures. Add to that a variable amount of cycling during an adventure (one dies or retires or whatever, another comes in either pre-existing or rolled up new); and planning to your suggested level of detail would be pretty much a waste of time for me.</p><p></p><p>* - I actually very much like this, it gives the game some depth and also serves to keep things fresh.</p><p>So what happens if your party starts out as F-5 F-5 MU-4 C-4 T-4 (thus, a bit heavy on the Fighter side) then partway through the two Fighters die and are replaced by a C-4 and a T-4 (thus leaving no front line at all)? Do you redesign your whole adventure on the fly?</p><p></p><p>Lan-"can someone please enlighten me as to what a 'BMX Bandit' is supposed to be"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5978093, member: 29398"] Nope. Can't really count on knowing party size ahead of time either. Level I can usually get close enough for rock and roll. Why? Because unless I decide on and plan out the adventure after they've already started it I often have almost no way of knowing ahead of time what characters these guys are going to send into the field. Most of 'em have a stable of characters* and tend to cycle them in and out between adventures. Add to that a variable amount of cycling during an adventure (one dies or retires or whatever, another comes in either pre-existing or rolled up new); and planning to your suggested level of detail would be pretty much a waste of time for me. * - I actually very much like this, it gives the game some depth and also serves to keep things fresh. So what happens if your party starts out as F-5 F-5 MU-4 C-4 T-4 (thus, a bit heavy on the Fighter side) then partway through the two Fighters die and are replaced by a C-4 and a T-4 (thus leaving no front line at all)? Do you redesign your whole adventure on the fly? Lan-"can someone please enlighten me as to what a 'BMX Bandit' is supposed to be"-efan [/QUOTE]
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