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<blockquote data-quote="Man in the Funny Hat" data-source="post: 5979471" data-attributes="member: 32740"><p>I mostly DM but I "worry" about fighters not having any abilities that are particularly "fun" in the same way that a spell or special class ability is. I certainly worry about casters not being able to do squat at low levels and then dominating gameplay with nuclear options. I worry about clerics being designed and viewed as hit point battery chargers. I also worry about a misperception that every character, every class, every race, every option needs to be balanced with every other lest the game be considered badly designed. Nothing wrong with sub-optimal choices unless you're <em>designing</em> the game to emphasize (<em>especially</em> to the players)that making those kind of choices is Doing It Wrong. I worry about paladins having been deemed so cool and so powerful that every deity/alignment had to have a class just like it for thier own. I worry that rogue skills are FAR too easily invalidated by abilities given to other classes - especially spellcasters. I worry that a game designed by committee and popular vote has no soul and no unifying vision.</p><p> </p><p>Of COURSE I worry about all this stuff. What's NOT to worry about?</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 5979471, member: 32740"] I mostly DM but I "worry" about fighters not having any abilities that are particularly "fun" in the same way that a spell or special class ability is. I certainly worry about casters not being able to do squat at low levels and then dominating gameplay with nuclear options. I worry about clerics being designed and viewed as hit point battery chargers. I also worry about a misperception that every character, every class, every race, every option needs to be balanced with every other lest the game be considered badly designed. Nothing wrong with sub-optimal choices unless you're [I]designing[/I] the game to emphasize ([I]especially[/I] to the players)that making those kind of choices is Doing It Wrong. I worry about paladins having been deemed so cool and so powerful that every deity/alignment had to have a class just like it for thier own. I worry that rogue skills are FAR too easily invalidated by abilities given to other classes - especially spellcasters. I worry that a game designed by committee and popular vote has no soul and no unifying vision. Of COURSE I worry about all this stuff. What's NOT to worry about? [/QUOTE]
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