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<blockquote data-quote="Elf Witch" data-source="post: 5980324" data-attributes="member: 9037"><p>The same way I ran them before I got rid of cross class skills. Don't forget that rangers and rogues get more skill points so they have an easier time max out and picking a variety of skills. A fighter still only had 2 or 3 if he is human. Plus is highest stat is usually going to be intelligence. Or usually even his second highest. </p><p></p><p>I got rid of cross class skills in 2008 and in my experience is has not short changed rangers or rogues at all. </p><p></p><p>My players love it because they feel it gives them a better ability to truly build their concept. </p><p></p><p>In one game the cleric was fourth inline to the throne so he put some ranks in knowledge nobility and royalty. </p><p></p><p>In another game the rogue had spent time in an orphanage run by the clerics of Pelor so he had some ranks in knowledge religion. </p><p></p><p>I have yet to see anyone stepping on anyone toes or taking away anyone else niche.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5980324, member: 9037"] The same way I ran them before I got rid of cross class skills. Don't forget that rangers and rogues get more skill points so they have an easier time max out and picking a variety of skills. A fighter still only had 2 or 3 if he is human. Plus is highest stat is usually going to be intelligence. Or usually even his second highest. I got rid of cross class skills in 2008 and in my experience is has not short changed rangers or rogues at all. My players love it because they feel it gives them a better ability to truly build their concept. In one game the cleric was fourth inline to the throne so he put some ranks in knowledge nobility and royalty. In another game the rogue had spent time in an orphanage run by the clerics of Pelor so he had some ranks in knowledge religion. I have yet to see anyone stepping on anyone toes or taking away anyone else niche. [/QUOTE]
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