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Tests for Goodness and Lawfulness (my players DO NOT READ!!!)
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<blockquote data-quote="Dagger75" data-source="post: 316077" data-attributes="member: 539"><p>The group enters a room, a cave, outside an un-natural winter is howling. The inhabitants don't see them. The inhabitants are orcs huddling around a fire, a white hot fire keeping this unholy cold out of the cave. There is a door under the flames that the PC's can see. A large goblet appears in front of the PC's filled with a minituar underwater world. Swimming around is a Sahaugin city. There is enough water in the goblet to pour onto the flames and put them out so the PC's can get to the door. Doing so will kill the Sahaugin and the orcs. </p><p></p><p> </p><p> My solution-- Walk out in the cold evil darkness and face certain death. The Lawful Good path is not easy and seldom are you rewarded for your efforts. This cold could freeze the "unlawfulness and ungoodness" out of the person.</p><p></p><p></p><p> Hope that helps</p></blockquote><p></p>
[QUOTE="Dagger75, post: 316077, member: 539"] The group enters a room, a cave, outside an un-natural winter is howling. The inhabitants don't see them. The inhabitants are orcs huddling around a fire, a white hot fire keeping this unholy cold out of the cave. There is a door under the flames that the PC's can see. A large goblet appears in front of the PC's filled with a minituar underwater world. Swimming around is a Sahaugin city. There is enough water in the goblet to pour onto the flames and put them out so the PC's can get to the door. Doing so will kill the Sahaugin and the orcs. My solution-- Walk out in the cold evil darkness and face certain death. The Lawful Good path is not easy and seldom are you rewarded for your efforts. This cold could freeze the "unlawfulness and ungoodness" out of the person. Hope that helps [/QUOTE]
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Tests for Goodness and Lawfulness (my players DO NOT READ!!!)
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