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<blockquote data-quote="Steverooo" data-source="post: 2680976" data-attributes="member: 9410"><p><strong>Tests of Skill</strong></p><p></p><p>Obviously, this is going to have to depend upon what skill(s) the Rogue/Bard actually <em>has</em>. The exit hidden by a secret door, back in the first room (with the guardian on the bridge, Test of Wisdom) still works, IMHO, as only Bards, Rangers, and Rogues (perhaps Monks) are likely to have it at very high levels. Adjust the DC for level (I am assuming first level, so DC:20 is high enough).</p><p></p><p>Another good one might be a room with a drawbride (up) on the other side, and an obvious lever to lower it. The only ways to get to it, however, are to either climb the walls, or balance on a narrow ledge, less than a foot wide, which runs along one wall... Only Bards, Monks, and Rogues are likely to have high ranks in both skills (although a Fighter might be good at climb, if he removed his armor).</p><p></p><p>The bad thing about this test, though, is what to do with PCs who fall? Do they die? Disappear, and reappear elsewhere? Hence, I think the first test is better.</p></blockquote><p></p>
[QUOTE="Steverooo, post: 2680976, member: 9410"] [b]Tests of Skill[/b] Obviously, this is going to have to depend upon what skill(s) the Rogue/Bard actually [I]has[/I]. The exit hidden by a secret door, back in the first room (with the guardian on the bridge, Test of Wisdom) still works, IMHO, as only Bards, Rangers, and Rogues (perhaps Monks) are likely to have it at very high levels. Adjust the DC for level (I am assuming first level, so DC:20 is high enough). Another good one might be a room with a drawbride (up) on the other side, and an obvious lever to lower it. The only ways to get to it, however, are to either climb the walls, or balance on a narrow ledge, less than a foot wide, which runs along one wall... Only Bards, Monks, and Rogues are likely to have high ranks in both skills (although a Fighter might be good at climb, if he removed his armor). The bad thing about this test, though, is what to do with PCs who fall? Do they die? Disappear, and reappear elsewhere? Hence, I think the first test is better. [/QUOTE]
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