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Tests of the seelie court - help me find ideas for 3 dungeons
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<blockquote data-quote="Gilladian" data-source="post: 6699078" data-attributes="member: 2093"><p>You definitely need to know what happens if they fail the test - is there a way to get around it? Will there be an alternative to solving each one? Or is the trip to the feywild totally dependent on them being successful? If it is, you'd better be prepared for them to fail...</p><p></p><p>Anyway, you have had some good advice, but why three separate dungeons? Each one would have to be pretty small to stick to the point. I'd think 3 rooms within a dungeon would be more reasonable; or at the most, a 5-room dungeon setup for each portion of the riddle. Are you familiar with the 5-room dungeon idea? You can read about it here: <a href="http://roleplayingtips.com/readissue.php?number=156#1" target="_blank">http://roleplayingtips.com/readissue.php?number=156#1</a></p><p></p><p>Essentially it is a way of composing any brief adventure in 5 scenes to keep the pace going. </p><p></p><p>Honor could involve having them meet someone, make a promise to that person, and then be offered a chance/chances to break that promise while completing the dungeon. Only the most honorable person will pass on the chance for treasure/fame/long life just to keep a promise to a person who doesn't mean a lot to them. And of course, keeping the promise is the only thing that allows them to complete the final task at the end of the dungeon/part of the dungeon that moves them on to the second phase of the challenge. </p><p></p><p>Love can be romantic love, sexual love or brotherly love. I suggest playing on the third, as it is more likely to be something your players are willing to admit to during a game. Give one of them a chance to make a true sacrifice for one of the others (not necessarily his life, but possibly his Honor? What if one of the PCs HAD to do the dishonorable deed to let the rest of them continue on the task. If the one who does it knows that he's doing it so another PC won't have to, that's pretty much the definition of brotherly love, right there.)</p><p></p><p>Beauty might involve the perfect flower not being trampled, as DMMike suggested, but it might also involve recognizing that something is beautiful despite its flaws - perhaps an elderly woman who was once a perfectly lovely maiden needs their aid. OR they have to choose to help the person who is NOT beautiful on the outside, but on the inside.</p></blockquote><p></p>
[QUOTE="Gilladian, post: 6699078, member: 2093"] You definitely need to know what happens if they fail the test - is there a way to get around it? Will there be an alternative to solving each one? Or is the trip to the feywild totally dependent on them being successful? If it is, you'd better be prepared for them to fail... Anyway, you have had some good advice, but why three separate dungeons? Each one would have to be pretty small to stick to the point. I'd think 3 rooms within a dungeon would be more reasonable; or at the most, a 5-room dungeon setup for each portion of the riddle. Are you familiar with the 5-room dungeon idea? You can read about it here: [url]http://roleplayingtips.com/readissue.php?number=156#1[/url] Essentially it is a way of composing any brief adventure in 5 scenes to keep the pace going. Honor could involve having them meet someone, make a promise to that person, and then be offered a chance/chances to break that promise while completing the dungeon. Only the most honorable person will pass on the chance for treasure/fame/long life just to keep a promise to a person who doesn't mean a lot to them. And of course, keeping the promise is the only thing that allows them to complete the final task at the end of the dungeon/part of the dungeon that moves them on to the second phase of the challenge. Love can be romantic love, sexual love or brotherly love. I suggest playing on the third, as it is more likely to be something your players are willing to admit to during a game. Give one of them a chance to make a true sacrifice for one of the others (not necessarily his life, but possibly his Honor? What if one of the PCs HAD to do the dishonorable deed to let the rest of them continue on the task. If the one who does it knows that he's doing it so another PC won't have to, that's pretty much the definition of brotherly love, right there.) Beauty might involve the perfect flower not being trampled, as DMMike suggested, but it might also involve recognizing that something is beautiful despite its flaws - perhaps an elderly woman who was once a perfectly lovely maiden needs their aid. OR they have to choose to help the person who is NOT beautiful on the outside, but on the inside. [/QUOTE]
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Tests of the seelie court - help me find ideas for 3 dungeons
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