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Tethyr Campaign - Characters
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<blockquote data-quote="flyingricepaddy" data-source="post: 1372400" data-attributes="member: 15946"><p><strong><span style="color: yellow">3rd Level PbP campaign</span></strong></p><p></p><p>(under construction)</p><p></p><p>NAME: Vedrix</p><p>RACE: Human</p><p>TYPE: Tethyr</p><p>LEVEL: 3</p><p>CLASS: Monk</p><p>ALIGNMENT: LG</p><p>DEITY: Ilmater</p><p>XP: 3000</p><p>NEXT: 6000</p><p></p><p>STATS:</p><p>Net Base Points Level Other</p><p>STR 14; 14; 6</p><p>DEX 12; 12; 4</p><p>CON 12; 12; 4</p><p>INT 14; 14; 6</p><p>WIS 14; 14; 6</p><p>CHA 14; 14; 6</p><p></p><p>INIT: +1 (+1Dex, +0Feats)</p><p>HD: 3d8+3</p><p>HP: 23</p><p>AC: 18 (10 +1Dex, +2Wis, +5Armor, +0Shield)</p><p>Touch: 13 (+1Dex, +2Wis)</p><p>MOVE: 40</p><p>Arcane Fail%: 0</p><p></p><p>SAVES:</p><p>Fortitude +4 (+3, +1Con)</p><p>Reflex +4 (+3, +1Dex)</p><p>Will +5 (+3, +2Wis)</p><p>Modifiers:</p><p>+2 vs Enchantment (Still Mind)</p><p>+1 vs Spells and spell-like effects (Nymph's Kiss)</p><p></p><p>ATTACK ROLLS:</p><p>BAB: 2</p><p>Melee: 4</p><p>Ranged: 3</p><p></p><p>WEAPONS:</p><p>Weapon To Hit Damage Critical Special</p><p>Unarmed; +4; 1d6+2; x2</p><p>Flurry; +2/+2; 1d6+2/1d6+2; x2</p><p>Grapple; +8; 1d6+2; x2</p><p></p><p>ARMOR</p><p>Type Bonus Max DEX Armor Check Arcane Fail% Special</p><p>Exalted; +5; ...; effective against Brilliant energy weapons</p><p></p><p>FEATS:</p><p>1st Level - Sacred Vow</p><p>Hum(If Applicable)- Vow of Poverty</p><p>3rd Level – Improved Grapple</p><p>Bonus monk1 - Stunning Fist</p><p>Bonus monk2 - Deflect Arrows</p><p>Bonus VP1 - Nymph Kissed</p><p>Bonus VP2 - Nimbus of Light</p><p></p><p>RACIAL TRAITS:</p><p>Extra skill points; Extra feat; Any favoured class</p><p></p><p>VOLUNTARY POVERTY</p><p>AC bonus +5; Bonus exalted feats; Endure elements (-140F)</p><p></p><p>CLASS FEATURES:</p><p>Flurry of blows</p><p>Unarmed Strike</p><p>Evasion</p><p>Still Mind</p><p></p><p>OTHER CLASS FEATURES</p><p></p><p>SKILLS: (42+3NK)</p><p>Diplomacy 14 (6+2CHA+2SM+2SV+2NK) (+2 vs good)</p><p>Know(religion) 8 (6+2INT)</p><p>Hide 5 (4+1DEX)</p><p>Jump 11 (3+2STR+2Tum+4Spd)</p><p>Listen 8 (6+2WIS)</p><p>Move Silently 4 (3+1DEX)</p><p>Sense Motive 8 (6+2WIS) (+2 vs good)</p><p>Spot 8 (6+2WIS)</p><p>Tumble 6 (5+1DEX)</p><p></p><p>LANGUAGES:</p><p>Common, Elven, Sylvan</p><p></p><p>EQUIPMENT:</p><p>HEAD -> Wide-brimmed hat</p><p>LENSES -></p><p>CLOAK -> </p><p>NECK -> </p><p>ARMOR -> </p><p>ROBE -> Homespun robe</p><p>VEST -></p><p>BRACERS -> </p><p>GLOVES -></p><p>RING 1 -></p><p>RING 2 -></p><p>BELT -> Rope belt</p><p>BOOTS -> Leather Sandals</p><p>BACKPACK -> Sack</p><p>WEAPON (R)-> Quarterstaff</p><p>WEAPON (L)-></p><p></p><p>STORED EQUIPMENT:</p><p>Sling</p><p>Bag of 20 bullets</p><p>Kama</p><p></p><p>CONSUMED:</p><p></p><p>CASH: 0gp</p><p></p><p>Background:</p><p></p><p>Vedrix was sent to the monastery because he was too clever, curious, and incorrigible for his own good. Even under the best of circumstances he would have been a trying child, and he was not born into the best of circumstances, being the last of 8 children.</p><p></p><p>It's not that his family was--is--particularly poor. Father was--is--running a decent trade in fine textiles. But 8 children is still a bit much for a family climbing the ranks of the middle class, and in any case there was no way to provide Vedrix the sort of distractions he required to keep him from making a mess at home, taking a pen to father's books, and so on. So his parents (partly with his own interests in mind, and partly their own sanity) sent him off to a remote monastery of Ilmater, where he would be turned into a manageable member of society.</p><p></p><p>The Monastery of *** is located at the edge of the Barony of Avery, half a day's hike from the small village of Hillrar. ***</p><p></p><p>Life for Vedrix at the monastery was a struggle. Initiates were put through a challenging regimen of physical and mental exercises. (The spiritual exercises come later.) Physically, Vedrix was a fairly large boy (and grew into a fairly large man), but was not terribly well-coordinated, and was also, well, lazy, to boot. Mentally, Vedrix was quite gifted, but not well-disciplined, and the monks were, of course, all about discipline.</p><p></p><p>...</p><p></p><p>Then late one afternoon, a messenger from the village, mounted on one of its few decent riding horses, came calling to the monastery. Barely pausing to catch his breath, the rider told everyone in earshot that the Baron's men had come to Hillrar that morning, with papers calling for the mayor to send the Baron at least two able men to join the ranks of the Duke. The messenger came with a paper of his own, from the mayor, asking the monks to speak up on the village's behalf, for there were few men in the village, and to spare any for conscription could cost the community dearly.</p><p></p><p>The monks could not refuse, but nor could they think of how they could answer this call for help in any useful way. They could, of course, argue and demonstrate in clear terms that the Baron's demands were unfair and unreasonable, but this would be unlikely to do any good. If the villagers refused to answer the Baron, and it came down to force, then the monks... ah, but it must not come down to force.</p><p></p><p>Vedrix provided the answer. A member of their order would go in the stead of the two villagers demanded by the Baron. For surely a monk, trained through long years in the monastery in mind, body and soul, would easily be the equal of any two men of the village, no matter how strong and hardy they might be.</p><p></p><p>And Vedrix would be the one to go.</p></blockquote><p></p>
[QUOTE="flyingricepaddy, post: 1372400, member: 15946"] [b][color=yellow]3rd Level PbP campaign[/color][/b] (under construction) NAME: Vedrix RACE: Human TYPE: Tethyr LEVEL: 3 CLASS: Monk ALIGNMENT: LG DEITY: Ilmater XP: 3000 NEXT: 6000 STATS: Net Base Points Level Other STR 14; 14; 6 DEX 12; 12; 4 CON 12; 12; 4 INT 14; 14; 6 WIS 14; 14; 6 CHA 14; 14; 6 INIT: +1 (+1Dex, +0Feats) HD: 3d8+3 HP: 23 AC: 18 (10 +1Dex, +2Wis, +5Armor, +0Shield) Touch: 13 (+1Dex, +2Wis) MOVE: 40 Arcane Fail%: 0 SAVES: Fortitude +4 (+3, +1Con) Reflex +4 (+3, +1Dex) Will +5 (+3, +2Wis) Modifiers: +2 vs Enchantment (Still Mind) +1 vs Spells and spell-like effects (Nymph's Kiss) ATTACK ROLLS: BAB: 2 Melee: 4 Ranged: 3 WEAPONS: Weapon To Hit Damage Critical Special Unarmed; +4; 1d6+2; x2 Flurry; +2/+2; 1d6+2/1d6+2; x2 Grapple; +8; 1d6+2; x2 ARMOR Type Bonus Max DEX Armor Check Arcane Fail% Special Exalted; +5; ...; effective against Brilliant energy weapons FEATS: 1st Level - Sacred Vow Hum(If Applicable)- Vow of Poverty 3rd Level – Improved Grapple Bonus monk1 - Stunning Fist Bonus monk2 - Deflect Arrows Bonus VP1 - Nymph Kissed Bonus VP2 - Nimbus of Light RACIAL TRAITS: Extra skill points; Extra feat; Any favoured class VOLUNTARY POVERTY AC bonus +5; Bonus exalted feats; Endure elements (-140F) CLASS FEATURES: Flurry of blows Unarmed Strike Evasion Still Mind OTHER CLASS FEATURES SKILLS: (42+3NK) Diplomacy 14 (6+2CHA+2SM+2SV+2NK) (+2 vs good) Know(religion) 8 (6+2INT) Hide 5 (4+1DEX) Jump 11 (3+2STR+2Tum+4Spd) Listen 8 (6+2WIS) Move Silently 4 (3+1DEX) Sense Motive 8 (6+2WIS) (+2 vs good) Spot 8 (6+2WIS) Tumble 6 (5+1DEX) LANGUAGES: Common, Elven, Sylvan EQUIPMENT: HEAD -> Wide-brimmed hat LENSES -> CLOAK -> NECK -> ARMOR -> ROBE -> Homespun robe VEST -> BRACERS -> GLOVES -> RING 1 -> RING 2 -> BELT -> Rope belt BOOTS -> Leather Sandals BACKPACK -> Sack WEAPON (R)-> Quarterstaff WEAPON (L)-> STORED EQUIPMENT: Sling Bag of 20 bullets Kama CONSUMED: CASH: 0gp Background: Vedrix was sent to the monastery because he was too clever, curious, and incorrigible for his own good. Even under the best of circumstances he would have been a trying child, and he was not born into the best of circumstances, being the last of 8 children. It's not that his family was--is--particularly poor. Father was--is--running a decent trade in fine textiles. But 8 children is still a bit much for a family climbing the ranks of the middle class, and in any case there was no way to provide Vedrix the sort of distractions he required to keep him from making a mess at home, taking a pen to father's books, and so on. So his parents (partly with his own interests in mind, and partly their own sanity) sent him off to a remote monastery of Ilmater, where he would be turned into a manageable member of society. The Monastery of *** is located at the edge of the Barony of Avery, half a day's hike from the small village of Hillrar. *** Life for Vedrix at the monastery was a struggle. Initiates were put through a challenging regimen of physical and mental exercises. (The spiritual exercises come later.) Physically, Vedrix was a fairly large boy (and grew into a fairly large man), but was not terribly well-coordinated, and was also, well, lazy, to boot. Mentally, Vedrix was quite gifted, but not well-disciplined, and the monks were, of course, all about discipline. ... Then late one afternoon, a messenger from the village, mounted on one of its few decent riding horses, came calling to the monastery. Barely pausing to catch his breath, the rider told everyone in earshot that the Baron's men had come to Hillrar that morning, with papers calling for the mayor to send the Baron at least two able men to join the ranks of the Duke. The messenger came with a paper of his own, from the mayor, asking the monks to speak up on the village's behalf, for there were few men in the village, and to spare any for conscription could cost the community dearly. The monks could not refuse, but nor could they think of how they could answer this call for help in any useful way. They could, of course, argue and demonstrate in clear terms that the Baron's demands were unfair and unreasonable, but this would be unlikely to do any good. If the villagers refused to answer the Baron, and it came down to force, then the monks... ah, but it must not come down to force. Vedrix provided the answer. A member of their order would go in the stead of the two villagers demanded by the Baron. For surely a monk, trained through long years in the monastery in mind, body and soul, would easily be the equal of any two men of the village, no matter how strong and hardy they might be. And Vedrix would be the one to go. [/QUOTE]
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