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Thalusai
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<blockquote data-quote="Rhewtani" data-source="post: 2762701" data-attributes="member: 15059"><p>I'm looking to sort out a LA and CR adjustment for these stats. It's a revision to the d20 version of 7th Sea's Thalusai. I intentionally shifted them to use the doppelganager shape change ability instead of the illusionary rings that they use (which really don't meet my needs).</p><p></p><p>Thalusai as Characters</p><p></p><p>Thalusai Traits (Ex)</p><p></p><p>Thalusai possess the following racial traits.</p><p>• +6 Str, +4 Dex, +6 Con, +6 Int, +6 Wis, +6 Cha</p><p>• A Thalusai’s base land speed is 30 ft</p><p>• Racial Hit Dice: A Thalusai begins with three levels of outsider, which provide 3d8 Hit Dice, a base attack bonus of +3, and base saving throw bonuses of For +3, Ref +3, and Will +3.</p><p>• Racial Skills: A Thalusai’s outsider levels give it skill points equal to 6 x (8+ Int modifier). Its class skills are Climb, Concentration, Hide, Intimidate, Jump, Listen, Spot, Swim, Use Magic Device.</p><p>• Racial Feats: A Thalusai’s outsider levels give it two feats.</p><p>• +6 natural armor bonus.</p><p>• Spell Resistance equal to 13 + class levels</p><p>• Weapons and Armor Proficiency: A Thalusai is automatically proficient with no armor or shields and with all simple and martial weapons.</p><p>• Automatic Languages: Thalusai, Bonus Languages: (any Thean)</p><p>• Favored Class: Sorcerer</p><p>• Level Adjustment +??</p><p></p><p>Shapechange (Su)</p><p>A Thalusai can assume the shape of any Medium humanoid. In humanoid form, the Thalusai loses its natural attacks. A Thalusai can remain in its humanoid form until it chooses to assume a new one. A change in form cannot be dispelled, but a Thalusai reverts to its natural form when killed. A true seeing spell or ability reveals its natural form.</p><p></p><p></p><p></p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Rhewtani, post: 2762701, member: 15059"] I'm looking to sort out a LA and CR adjustment for these stats. It's a revision to the d20 version of 7th Sea's Thalusai. I intentionally shifted them to use the doppelganager shape change ability instead of the illusionary rings that they use (which really don't meet my needs). Thalusai as Characters Thalusai Traits (Ex) Thalusai possess the following racial traits. • +6 Str, +4 Dex, +6 Con, +6 Int, +6 Wis, +6 Cha • A Thalusai’s base land speed is 30 ft • Racial Hit Dice: A Thalusai begins with three levels of outsider, which provide 3d8 Hit Dice, a base attack bonus of +3, and base saving throw bonuses of For +3, Ref +3, and Will +3. • Racial Skills: A Thalusai’s outsider levels give it skill points equal to 6 x (8+ Int modifier). Its class skills are Climb, Concentration, Hide, Intimidate, Jump, Listen, Spot, Swim, Use Magic Device. • Racial Feats: A Thalusai’s outsider levels give it two feats. • +6 natural armor bonus. • Spell Resistance equal to 13 + class levels • Weapons and Armor Proficiency: A Thalusai is automatically proficient with no armor or shields and with all simple and martial weapons. • Automatic Languages: Thalusai, Bonus Languages: (any Thean) • Favored Class: Sorcerer • Level Adjustment +?? Shapechange (Su) A Thalusai can assume the shape of any Medium humanoid. In humanoid form, the Thalusai loses its natural attacks. A Thalusai can remain in its humanoid form until it chooses to assume a new one. A change in form cannot be dispelled, but a Thalusai reverts to its natural form when killed. A true seeing spell or ability reveals its natural form. Thoughts? [/QUOTE]
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