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Thaneborn Barbarians
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<blockquote data-quote="Doctor Proctor" data-source="post: 4716637" data-attributes="member: 78547"><p>I actually like what they did with the Barb's AC. As long as they start with <em>some</em> DEX, like the 14 you mentioned, the scaling bonus over the tiers will keep their AC and REF up without requiring them to up their ability score over time. This frees them up to just pump STR and their secondary stat (CON or CHA).</p><p></p><p>Of course, if you wanted to, you could up your DEX anyway and have a very high AC...but I don't know that it's the best idea. You won't get all the secondary effects that the Martial melee guys get (Rogues, Fighters and Rangers all have various powers that can add DEX to effects and damage). So you'd probably be best served to go 16, 14, 14 in STR, DEX and secondary stat respectively. This will give you pretty respectable defenses, and if you go with the Thaneborn build you'll have pretty good NADs across the board.</p><p></p><p>I think one of the things that they tried to get away from with the PHB 2 was the dependency on either DEX or Heavy Armor for defense. This is a good thing, because it meant you either had to focus on DEX, which limited multiclass selection, or had to pick up Heavy Armor of some sort, which can limit multiclass selection by virtue of the feat and ability score costs for some classes (Wizard, for example).</p><p></p><p>The Sorceror is a great example of this. You can apply either STR or DEX to your AC depending on build, which means you can multiclass to any of the STR primary (Fighter, Melee Ranger, Straladin, Str Cleric, Barbararian) classes or the DEX primary classes (Archer Ranger, Rogue) classes. </p><p></p><p>It also opens the option of MCing into a CHA primary classes without having to rely on DEX for AC, such as the Tiefling or the Charisma Paladin. This way, you don't HAVE to go Wild Mage in order to MC into those classes.</p><p></p><p>The same holds true for the Barbarian. With just a decent starting DEX he can always multiclass into Fighter and use some of the nice Axe powers because he'll have the room to pump CON.</p></blockquote><p></p>
[QUOTE="Doctor Proctor, post: 4716637, member: 78547"] I actually like what they did with the Barb's AC. As long as they start with [I]some[/I] DEX, like the 14 you mentioned, the scaling bonus over the tiers will keep their AC and REF up without requiring them to up their ability score over time. This frees them up to just pump STR and their secondary stat (CON or CHA). Of course, if you wanted to, you could up your DEX anyway and have a very high AC...but I don't know that it's the best idea. You won't get all the secondary effects that the Martial melee guys get (Rogues, Fighters and Rangers all have various powers that can add DEX to effects and damage). So you'd probably be best served to go 16, 14, 14 in STR, DEX and secondary stat respectively. This will give you pretty respectable defenses, and if you go with the Thaneborn build you'll have pretty good NADs across the board. I think one of the things that they tried to get away from with the PHB 2 was the dependency on either DEX or Heavy Armor for defense. This is a good thing, because it meant you either had to focus on DEX, which limited multiclass selection, or had to pick up Heavy Armor of some sort, which can limit multiclass selection by virtue of the feat and ability score costs for some classes (Wizard, for example). The Sorceror is a great example of this. You can apply either STR or DEX to your AC depending on build, which means you can multiclass to any of the STR primary (Fighter, Melee Ranger, Straladin, Str Cleric, Barbararian) classes or the DEX primary classes (Archer Ranger, Rogue) classes. It also opens the option of MCing into a CHA primary classes without having to rely on DEX for AC, such as the Tiefling or the Charisma Paladin. This way, you don't HAVE to go Wild Mage in order to MC into those classes. The same holds true for the Barbarian. With just a decent starting DEX he can always multiclass into Fighter and use some of the nice Axe powers because he'll have the room to pump CON. [/QUOTE]
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