Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Thanks, guys, you've ruined Haste for the rest of us.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Pax" data-source="post: 663048" data-attributes="member: 6875"><p>12 damage <strong>per target in the spell's area</strong>. No, not much per target, but if there're some 5 or 10 targets in that area ...</p><p></p><p></p><p></p><p>No, sorry, you'll miss more than 5% of the time. See below.</p><p></p><p></p><p></p><p>For "you face but a single opponent" monsters, I daresay it is. Otherwise, for equal-to-party EL encounters, I daresay there had BEST be a half-dozen-ish targets ...</p><p></p><p></p><p></p><p>Those examples were in RESPONSE to someone else's OoBI / Deepwoods sniper example.</p><p></p><p></p><p></p><p>Then I daresay you are used to GMs who use (as a sole method) single-bigger-badder for increasing enemy-challenge encounters.</p><p></p><p>Face some ten enemies, such that the EL is suited for the party, and multiple-badguy-damage spells start looking a lot better.</p><p></p><p></p><p></p><p>Try looking at CR 10 and CR 11 critters, and figure on a half dozen or so of them. Otherwise, you ARE implying "sigle big bad enemy" as "the norm" ... and it shouldn't be. At the least that'd increase the numbers of targets.</p><p></p><p>As well, remember that several monsters can themselves <strong>use magic items</strong>. Think Lich.</p><p></p><p></p><p></p><p>You know what, fine ... whatever ... now picture FIVE of those enemies at once. While you take one down, the wizard takes half of the other four down.</p><p></p><p>And since neitehr is intended to function in a vacuum ... the wizard has just set YOU up for a possible cleave in the next round.</p></blockquote><p></p>
[QUOTE="Pax, post: 663048, member: 6875"] 12 damage [b]per target in the spell's area[/b]. No, not much per target, but if there're some 5 or 10 targets in that area ... No, sorry, you'll miss more than 5% of the time. See below. For "you face but a single opponent" monsters, I daresay it is. Otherwise, for equal-to-party EL encounters, I daresay there had BEST be a half-dozen-ish targets ... Those examples were in RESPONSE to someone else's OoBI / Deepwoods sniper example. Then I daresay you are used to GMs who use (as a sole method) single-bigger-badder for increasing enemy-challenge encounters. Face some ten enemies, such that the EL is suited for the party, and multiple-badguy-damage spells start looking a lot better. Try looking at CR 10 and CR 11 critters, and figure on a half dozen or so of them. Otherwise, you ARE implying "sigle big bad enemy" as "the norm" ... and it shouldn't be. At the least that'd increase the numbers of targets. As well, remember that several monsters can themselves [b]use magic items[/b]. Think Lich. You know what, fine ... whatever ... now picture FIVE of those enemies at once. While you take one down, the wizard takes half of the other four down. And since neitehr is intended to function in a vacuum ... the wizard has just set YOU up for a possible cleave in the next round. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Thanks, guys, you've ruined Haste for the rest of us.
Top