Rune
Once A Fool
Recently, I have acquired a wonderful tome, Heroes of High Favor: Dwarves, written by none other than our own resident Dwarven Hero, Wulf Ratbane and published by his company, Bad Axe Games.
This book is so delightful that my entire group has decide that I must run an all-dwarves campaign and, so, here it is...
I'll give you a little background. The dwarves are all members of the Stonebeard clan, from Under the Mountain (which mountain, you ask? Why, the mountain, of course!)
All of the characters will begin the game at 3rd level and most will be specifically aiming for prestige classes from Wulf's book, if they are aiming for any, at all. Most, if not all, of the dwarves will also be making use of the excellent crafting rules set forth in that supplement.The party will be assigned a role that is, more or less, that of a speciallized war party. Much of their adventuring will take place in the stone corridors of subterannean halls, or in the black expanses of massive caverns and the claustrophobic tunnels of twisting caves.
Classes will appear in the Rogues gallery shortly. At present, we have a Druid 3, a Psychic Warrior 3, a Ranger 1/Fighter 2 (on his way to Slayer), a Fighter 3 (NPC, named Wroth), and an Enchanter 1/Fighter 2 (NPC, named Pikkit, on her way to Artificer).
Stay tuned for more and, in the meantime, check out Wulf's book! Seriously!
Oh, and if you want real dwarven inspiration, you could do worse than checking out Wulf's Collected Story Hour.
This book is so delightful that my entire group has decide that I must run an all-dwarves campaign and, so, here it is...
I'll give you a little background. The dwarves are all members of the Stonebeard clan, from Under the Mountain (which mountain, you ask? Why, the mountain, of course!)
All of the characters will begin the game at 3rd level and most will be specifically aiming for prestige classes from Wulf's book, if they are aiming for any, at all. Most, if not all, of the dwarves will also be making use of the excellent crafting rules set forth in that supplement.The party will be assigned a role that is, more or less, that of a speciallized war party. Much of their adventuring will take place in the stone corridors of subterannean halls, or in the black expanses of massive caverns and the claustrophobic tunnels of twisting caves.
Classes will appear in the Rogues gallery shortly. At present, we have a Druid 3, a Psychic Warrior 3, a Ranger 1/Fighter 2 (on his way to Slayer), a Fighter 3 (NPC, named Wroth), and an Enchanter 1/Fighter 2 (NPC, named Pikkit, on her way to Artificer).
Stay tuned for more and, in the meantime, check out Wulf's book! Seriously!
Oh, and if you want real dwarven inspiration, you could do worse than checking out Wulf's Collected Story Hour.
Last edited: