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<blockquote data-quote="devlin1" data-source="post: 6858049" data-attributes="member: 74208"><p>So?</p><p></p><p>Seriously, so what? He's getting treated like the rest of them and being attacked in combat. He knew the risks when he bought the ticket. Why would his complaint that monsters attacked his character get taken seriously <em>at all</em>? It's D&D -- this is the sort of thing that tends to happen to adventurers. People who aren't inclined to participate in adventures generally don't become adventurers. Can't take the heat? Get out of the dungeon.</p><p></p><p>If he doesn't like being forced to participate (and doesn't get the hint), he can play somewhere else, or not at all. If he's so into roleplaying his character to the hilt, has the question "Why are you even here?" ever come up? </p><p></p><p>I completely appreciate having a character concept and wanting to stick to it, but AL players aren't operating in a vacuum. You need a concept that can fit into the dominant paradigm enough to work with others and get things done. If you have a concept you love that doesn't comply with that simple requirement, that's a PC for a non-AL game, or maybe even just a PC for another game entirely. Or an NPC for a game you run! Sometimes you have to kill your darlings.</p></blockquote><p></p>
[QUOTE="devlin1, post: 6858049, member: 74208"] So? Seriously, so what? He's getting treated like the rest of them and being attacked in combat. He knew the risks when he bought the ticket. Why would his complaint that monsters attacked his character get taken seriously [I]at all[/I]? It's D&D -- this is the sort of thing that tends to happen to adventurers. People who aren't inclined to participate in adventures generally don't become adventurers. Can't take the heat? Get out of the dungeon. If he doesn't like being forced to participate (and doesn't get the hint), he can play somewhere else, or not at all. If he's so into roleplaying his character to the hilt, has the question "Why are you even here?" ever come up? I completely appreciate having a character concept and wanting to stick to it, but AL players aren't operating in a vacuum. You need a concept that can fit into the dominant paradigm enough to work with others and get things done. If you have a concept you love that doesn't comply with that simple requirement, that's a PC for a non-AL game, or maybe even just a PC for another game entirely. Or an NPC for a game you run! Sometimes you have to kill your darlings. [/QUOTE]
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