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<blockquote data-quote="PosterBoy" data-source="post: 1308466" data-attributes="member: 2259"><p>At the risk of beating a dead horse… I want to add few comments about updating products. </p><p></p><p>Chucks doesn’t really control the release of any RPGObjects (of he gets a good say). Since I’ve been publishing at RPGNow, I’ve made it a practice to update our books based on user feedback (suggestions or corrections). Sometime we even expand it. At first, I thought the practice would make me book bad, highlighting the mistakes made in the initial release, but the opposite occurred. People really appreciated the dedication to making it as prefect as we could. </p><p></p><p>When we started work on DW 2, I decided to take this to the extreme. I updated the survivor’s handbook nearly 8-10 times before it went to print! Many times expanding material based on the tremendous amount of customer feedback. Heck, we even created a new Psionic system because customers overwhelming didn’t like the d20 mechanics (in this setting). No of these changes was meet with any negative feedback. People really enjoyed watching it grow and improve with each update.</p><p></p><p>Since Legends of Excalibur was also going to be big projects (like DW2), we decide the employ the same design strategy. We didn’t expect the first update to be an expansion, but after some great feedback and some ideas that came from working on the campaign guide, we ended up with 5-6 pages of new content.</p><p></p><p>I was concerned other publishers would view negatively if it appeared on the home page again so soon, but I wanted customers to know it was expanded already. In retrospect, I won’t do that again. I don’t want to start a trend of abuse. We’ll update this book 2-3 more time over the next couple months, but we won’t put it on the homepage again. </p><p></p><p>But I just want to note how well this design method has been received by customers. If you have a big project (setting, new system, etc..), you might want to consider employing the same method. It worked for us. People really appreciate the extra effort. And it one’s one of advantages we have publishing in electronic format compared to print.</p></blockquote><p></p>
[QUOTE="PosterBoy, post: 1308466, member: 2259"] At the risk of beating a dead horse… I want to add few comments about updating products. Chucks doesn’t really control the release of any RPGObjects (of he gets a good say). Since I’ve been publishing at RPGNow, I’ve made it a practice to update our books based on user feedback (suggestions or corrections). Sometime we even expand it. At first, I thought the practice would make me book bad, highlighting the mistakes made in the initial release, but the opposite occurred. People really appreciated the dedication to making it as prefect as we could. When we started work on DW 2, I decided to take this to the extreme. I updated the survivor’s handbook nearly 8-10 times before it went to print! Many times expanding material based on the tremendous amount of customer feedback. Heck, we even created a new Psionic system because customers overwhelming didn’t like the d20 mechanics (in this setting). No of these changes was meet with any negative feedback. People really enjoyed watching it grow and improve with each update. Since Legends of Excalibur was also going to be big projects (like DW2), we decide the employ the same design strategy. We didn’t expect the first update to be an expansion, but after some great feedback and some ideas that came from working on the campaign guide, we ended up with 5-6 pages of new content. I was concerned other publishers would view negatively if it appeared on the home page again so soon, but I wanted customers to know it was expanded already. In retrospect, I won’t do that again. I don’t want to start a trend of abuse. We’ll update this book 2-3 more time over the next couple months, but we won’t put it on the homepage again. But I just want to note how well this design method has been received by customers. If you have a big project (setting, new system, etc..), you might want to consider employing the same method. It worked for us. People really appreciate the extra effort. And it one’s one of advantages we have publishing in electronic format compared to print. [/QUOTE]
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