Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The -10 Myth: How a Poorly-Worded Gygaxian Rule Became the Modern Death Save
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pming" data-source="post: 8241418" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>We never had any confusion about it. My 11-year-old self read it a couple times, thought about it, and figured it out. I used it in my game for about two or three years, iirc, before I modified it to be "-10, with an adjustment based on your Con HP bonus". So a Fighter with +3 HP for having a Con of 17, would have his cut-off at -13...and the frail Illusionist with a -1 HP adjustment would be at -9.</p><p></p><p>The rule, with the 'optional -3' bit, imnsho, is pretty straight forward: You get hit and go to 0 to -3, you are unconscious and dying, loosing 1hp per round until you reach -10. If you get hit and go to -4 or lower, you are dead.</p><p></p><p>I honestly did have some DM's misinterpret this to simply think you weren't dead until -10, period. But I only had to point it out to them once and then they got it. It's like THAC0; it's not complicated at all...yet soooo many people, apparently, "don't get it" or find it "confusing". Really? Taking 8 points of damage and going from 5hp to -3...no problem. Rolling 18, subtracting it from THAC0 15, is -3... "Nope! Too confusing". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f635.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="o_O" title="Er... what? o_O" data-smilie="12"data-shortname="o_O" /></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 8241418, member: 45197"] Hiya! We never had any confusion about it. My 11-year-old self read it a couple times, thought about it, and figured it out. I used it in my game for about two or three years, iirc, before I modified it to be "-10, with an adjustment based on your Con HP bonus". So a Fighter with +3 HP for having a Con of 17, would have his cut-off at -13...and the frail Illusionist with a -1 HP adjustment would be at -9. The rule, with the 'optional -3' bit, imnsho, is pretty straight forward: You get hit and go to 0 to -3, you are unconscious and dying, loosing 1hp per round until you reach -10. If you get hit and go to -4 or lower, you are dead. I honestly did have some DM's misinterpret this to simply think you weren't dead until -10, period. But I only had to point it out to them once and then they got it. It's like THAC0; it's not complicated at all...yet soooo many people, apparently, "don't get it" or find it "confusing". Really? Taking 8 points of damage and going from 5hp to -3...no problem. Rolling 18, subtracting it from THAC0 15, is -3... "Nope! Too confusing". o_O ^_^ Paul L. Ming [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The -10 Myth: How a Poorly-Worded Gygaxian Rule Became the Modern Death Save
Top