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*Dungeons & Dragons
The 10 Player Races in Volo's Guide Revealed
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7703097" data-attributes="member: 6787650"><p>As a DM, I look forward to more monstrous (N)PCs with class levels. It just seems more fair, somehow, to hit the PCs with a goblin sorcerer who casts Fireball and then hides in the darkness with Nimble Escape--it seems more fair to do that when goblin sorcerers are explicitly an option that they already knew about and had available to them. Sure, I could have fiated in exactly such an NPC before and said, "And BTW, he retains his Nimble Escape feature and gets a +2 to Dex", but it would feel kind of cheap, you know? But NPCs who play by the same rules as PCs don't make me feel bad <em>at all</em> when they stomp the PCs. That Scro Eldritch Knight you challenged to single combat just knocked you down and Action Surged for a total of five greataxe attacks to the face at advantage, doing 100 HP of damage before you even got to act? Tough cookies, you knew he was 11th-13th level when you challenged him.</p><p></p><p>Fairness consists in not doing arbitrary things to the PCs, and telegraphing threats to the players before implementing those threats. Having specific rules for monstrous (N)PCs can only be a boon in that endeavor.</p><p></p><p>I share your distaste for the bugbear's "per-combat" mechanic, though. I'll just make that "once per minute" and call it good.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7703097, member: 6787650"] As a DM, I look forward to more monstrous (N)PCs with class levels. It just seems more fair, somehow, to hit the PCs with a goblin sorcerer who casts Fireball and then hides in the darkness with Nimble Escape--it seems more fair to do that when goblin sorcerers are explicitly an option that they already knew about and had available to them. Sure, I could have fiated in exactly such an NPC before and said, "And BTW, he retains his Nimble Escape feature and gets a +2 to Dex", but it would feel kind of cheap, you know? But NPCs who play by the same rules as PCs don't make me feel bad [I]at all[/I] when they stomp the PCs. That Scro Eldritch Knight you challenged to single combat just knocked you down and Action Surged for a total of five greataxe attacks to the face at advantage, doing 100 HP of damage before you even got to act? Tough cookies, you knew he was 11th-13th level when you challenged him. Fairness consists in not doing arbitrary things to the PCs, and telegraphing threats to the players before implementing those threats. Having specific rules for monstrous (N)PCs can only be a boon in that endeavor. I share your distaste for the bugbear's "per-combat" mechanic, though. I'll just make that "once per minute" and call it good. [/QUOTE]
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