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*Dungeons & Dragons
The 10 Species in "Your Ideal 2024 PHB"
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<blockquote data-quote="Remathilis" data-source="post: 9412272" data-attributes="member: 7635"><p>But sometimes less is less. </p><p></p><p>Your beastkin example is a laundry list of generic traits that don't connect to a theme. You expect the player to look at this list and say "what makes sense for my wolfkin character?" When the first thing that people will do is say "what are the best choices?" And design around that, creating chimeras with a wolf's scent, a turtle's AC, a bird's wings, a fish's gills, etc. unless you're going to set up very tight choice options or packages for them, which to me is basically re-creating all the races but under one generic name. </p><p></p><p>The same is true about planetouched. Right now, the aasimar has different magical but not spells abilities while the tiefling gets spells. But a planetouched species is going to turn them all into different spell lists tied to different skins. The fire option, the wind option, the holy option, the shadow option, etc. I'm already upset they did that to the PHB elf subtypes, I certainly don't want the aasimar, tiefling, genasi, and whatever other options be reduced to a spell list option for some generic "your dad's was from the planes" species. </p><p></p><p>As a aside, I think the shifter works because it's not actually trying to be a specific animal, but a humanoid who manifests animalistic features briefly. But I would not consider a shifter a replacement for the tabaxi.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9412272, member: 7635"] But sometimes less is less. Your beastkin example is a laundry list of generic traits that don't connect to a theme. You expect the player to look at this list and say "what makes sense for my wolfkin character?" When the first thing that people will do is say "what are the best choices?" And design around that, creating chimeras with a wolf's scent, a turtle's AC, a bird's wings, a fish's gills, etc. unless you're going to set up very tight choice options or packages for them, which to me is basically re-creating all the races but under one generic name. The same is true about planetouched. Right now, the aasimar has different magical but not spells abilities while the tiefling gets spells. But a planetouched species is going to turn them all into different spell lists tied to different skins. The fire option, the wind option, the holy option, the shadow option, etc. I'm already upset they did that to the PHB elf subtypes, I certainly don't want the aasimar, tiefling, genasi, and whatever other options be reduced to a spell list option for some generic "your dad's was from the planes" species. As a aside, I think the shifter works because it's not actually trying to be a specific animal, but a humanoid who manifests animalistic features briefly. But I would not consider a shifter a replacement for the tabaxi. [/QUOTE]
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The 10 Species in "Your Ideal 2024 PHB"
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