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The 15 Minute Dungeon Master?
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<blockquote data-quote="Spinachcat" data-source="post: 4216656" data-attributes="member: 37588"><p>I have begun thinking / scribbling about a 4e project that I want to write for release by the end of 2008. It is tentatively titled "The 15 Minute Dungeon Master" with the subtitle "Adventure Generator for 1st-5th level Heroes." The design goal is clear: using this book, the DM should be able to create 4 hours of fun with 15 minutes of preparation. </p><p></p><p>This book will be more than a random dungeon generator, although that will be a solid section, and I really want to discover if it is possible to create a method to make solid 4e adventures with such little prep. I have some shortcuts I have used for other editions and if the 4e PHB Lite is really a hint of things to come, I think such a project is doable. </p><p></p><p>Obviously, ENworlders are the prime demographic for the person who would buy such a product so I am most interested in your thoughts. Here are my three main questions for you:</p><p></p><p>1) What do you want in an adventure generator that you have not gotten in the past? </p><p></p><p>2) What do you most struggle with when making adventures? </p><p></p><p>3) What are your favorite "GM Guide" books or websites? What made them so useful? </p><p></p><p>Thank you in advance!</p></blockquote><p></p>
[QUOTE="Spinachcat, post: 4216656, member: 37588"] I have begun thinking / scribbling about a 4e project that I want to write for release by the end of 2008. It is tentatively titled "The 15 Minute Dungeon Master" with the subtitle "Adventure Generator for 1st-5th level Heroes." The design goal is clear: using this book, the DM should be able to create 4 hours of fun with 15 minutes of preparation. This book will be more than a random dungeon generator, although that will be a solid section, and I really want to discover if it is possible to create a method to make solid 4e adventures with such little prep. I have some shortcuts I have used for other editions and if the 4e PHB Lite is really a hint of things to come, I think such a project is doable. Obviously, ENworlders are the prime demographic for the person who would buy such a product so I am most interested in your thoughts. Here are my three main questions for you: 1) What do you want in an adventure generator that you have not gotten in the past? 2) What do you most struggle with when making adventures? 3) What are your favorite "GM Guide" books or websites? What made them so useful? Thank you in advance! [/QUOTE]
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