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General Tabletop Discussion
*Dungeons & Dragons
The 200 word encounter that kept my party busy for 3-4 hours
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<blockquote data-quote="RangerWickett" data-source="post: 6986236" data-attributes="member: 63"><p>I like invisible eels.</p><p></p><p>Once my GM had us exploring a dungeon, and he described a section of tunnel where the floor seemed to have dipped a bit, and it was covered in water. It might only be an inch deep, but torchlight made it hard to tell. We spent half an hour casting detect magic, tossing pebbles, tying food to a fishhook and throwing it in, etc. etc. until finally one PC just got frustrated and walked through the mundane, harmless puddle.</p><p></p><p>One of my favorite weird encounters was for a low-level party, like level 3. They were looking for weird planar portals (I'd told them portals could be sealed in place of needing material components for magic items, and they wanted a magic bow). They got word of eerie moaning coming out of a cave, like wind was being generated inside. There was a portal to the plane of air in the back of a cave, which had been dug out by an aged bulette. The critter was slow and due to the oppositional elemental nature of its environment (earth vs. air), it could no longer burrow. There was only one entrance or exit to the cave, but inside was a whole network of tunnels the old bulette could waddle through, and its bulk was sufficient to block the flow of air. Otherwise, the wind was too strong to move at more than a crawl. The bulette's armor was impervious to mundane weapons.</p><p></p><p>The party spent a whole session figuring out ways to lure the bulette down different tunnels to block the wind so they could move faster, then scout the next section of passage and flee before it caught them. I threw in a few scattered treasure caches to tempt the party. Eventually the party figured out the trick -- lure the bulette out far enough so it blocked the cave's mouth, which equalized pressure inside the rest of the cavern. They quickly sealed the portal, then used the magic bow to kill the bulette.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 6986236, member: 63"] I like invisible eels. Once my GM had us exploring a dungeon, and he described a section of tunnel where the floor seemed to have dipped a bit, and it was covered in water. It might only be an inch deep, but torchlight made it hard to tell. We spent half an hour casting detect magic, tossing pebbles, tying food to a fishhook and throwing it in, etc. etc. until finally one PC just got frustrated and walked through the mundane, harmless puddle. One of my favorite weird encounters was for a low-level party, like level 3. They were looking for weird planar portals (I'd told them portals could be sealed in place of needing material components for magic items, and they wanted a magic bow). They got word of eerie moaning coming out of a cave, like wind was being generated inside. There was a portal to the plane of air in the back of a cave, which had been dug out by an aged bulette. The critter was slow and due to the oppositional elemental nature of its environment (earth vs. air), it could no longer burrow. There was only one entrance or exit to the cave, but inside was a whole network of tunnels the old bulette could waddle through, and its bulk was sufficient to block the flow of air. Otherwise, the wind was too strong to move at more than a crawl. The bulette's armor was impervious to mundane weapons. The party spent a whole session figuring out ways to lure the bulette down different tunnels to block the wind so they could move faster, then scout the next section of passage and flee before it caught them. I threw in a few scattered treasure caches to tempt the party. Eventually the party figured out the trick -- lure the bulette out far enough so it blocked the cave's mouth, which equalized pressure inside the rest of the cavern. They quickly sealed the portal, then used the magic bow to kill the bulette. [/QUOTE]
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The 200 word encounter that kept my party busy for 3-4 hours
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