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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The 20th Anniversary of 3rd Edition D&D
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<blockquote data-quote="Weiley31" data-source="post: 8052703" data-attributes="member: 7017196"><p>Well for me, I "finally got into" DND when 3.0/3.5 was the current edition. I have that in quotes because I didn't play DND for the first time until 5E of this year. <em>I was only familiar with 2E due to Balder's Gate/Planescape/Icewind Dale.</em></p><p></p><p>However, a lot of the DND Splatbooks I did read, whether the <em>very</em> few books I purchased and "certain methods"of online digital viewing or 3PP, was during 3rd Edition basically. My first DND book ever was Sword And Fist. And Races of Destiny and Tome of Battle directly influenced my very first PC and his background. <em>Read none of the novels though.</em> Hence, my games are heavily Forgotten Realms because of that and a lot of the lore that is available out there. And a lot of terms and stuff I use are from that edition. In fact my very first character ever, a Half-Elf Fighter, is a Battle Master but instead of using the term "Battle Master," I reflavored the name to Warblade from Tome of Battle. And that is mostly due to the fact that the Warblade of 3.5 and the Battle Master of 5E use Maneuvers. I also reflavor the Class Name of Clerics into the various Specialty Priests that existed, such as Silverstar of Selune, Demarch of Mask, Arachne of Lolth, Witness of Tharizdun, Doomguides of Kelevmor, Storm Lords of Tempus, etc, etc if I assigned a NPC to a certain Faerun faith.</p><p></p><p>Also the first DND game I've ever played was both Dark Alliance games on the PS2. On the PC was Neverwinter Nights. Then I got Temple of Elemental Evil. And those two games used the 3.0/3.5 rule set. It also made me realize how annoying it is to require a Masters Degree in System Mastery Math and the absolute combos of classes and prestige classes gave me the <em>BIGGEST</em> headache ever to the point where I appreciate 5E for making Single Class progression much better, outside of some quirks here and there, and the idea of Capstone abilities. It's also because of the large number of feats in the game that made me come up with the House Rule of letting Characters start off with a Feat/Racial feat at level 1. <em>And this was before the Supernatural Gifts introduced via Theros.</em></p><p></p><p>Also for me, this was the edition that had the version of Psionics that I prefer/am used to. Also it gave us Eberron and we all know how awesome Eberron is. And lets not forget how <strong><em>AWESOME</em></strong> the Wizard of the Coast website was with it's Forgotten Realms/Eberron articles. A lot of great flavor and stuff was in there.</p><p></p><p>So 3.0/3.5 was basically my gateway into getting into DND and eventually leading me to playing 5E with my current group. <em>and hopefully with some of my circle as I DM.</em></p><p></p><p>It's also why I'm gonna get the Goodman Games' Temple of Elemental Evil when it comes out too!</p><p></p><p><em>Now after all that being said, would I ever play 3.0/3.5? I'm not quite sure. I know if I did, Warblade, Crusader, and Swordsage would <em>HAVE</em> to be the replacements for the Fighter, Paladin, and Monk since they are much more superior martial options compared to the original three. And the Bladesinger would have to be modified to use the Races of Faerun versions' abilities with its Spell List being swapped out for the Complete Warrior's Bladesinger Spell List. I would probably also have to House Rule Pathfinder 1E skill point method, when it came to cross-class skills, as 3.0/3.5's Skills/Skill Points was kinda....annoying if you didn't know what you were doing when it came to class/cross-class skills. At least Pathfinder 1E had a better way of doing it so that way you weren't as screwed when it came to cross-class skills.</em></p></blockquote><p></p>
[QUOTE="Weiley31, post: 8052703, member: 7017196"] Well for me, I "finally got into" DND when 3.0/3.5 was the current edition. I have that in quotes because I didn't play DND for the first time until 5E of this year. [I]I was only familiar with 2E due to Balder's Gate/Planescape/Icewind Dale.[/I] However, a lot of the DND Splatbooks I did read, whether the [I]very[/I] few books I purchased and "certain methods"of online digital viewing or 3PP, was during 3rd Edition basically. My first DND book ever was Sword And Fist. And Races of Destiny and Tome of Battle directly influenced my very first PC and his background. [I]Read none of the novels though.[/I] Hence, my games are heavily Forgotten Realms because of that and a lot of the lore that is available out there. And a lot of terms and stuff I use are from that edition. In fact my very first character ever, a Half-Elf Fighter, is a Battle Master but instead of using the term "Battle Master," I reflavored the name to Warblade from Tome of Battle. And that is mostly due to the fact that the Warblade of 3.5 and the Battle Master of 5E use Maneuvers. I also reflavor the Class Name of Clerics into the various Specialty Priests that existed, such as Silverstar of Selune, Demarch of Mask, Arachne of Lolth, Witness of Tharizdun, Doomguides of Kelevmor, Storm Lords of Tempus, etc, etc if I assigned a NPC to a certain Faerun faith. Also the first DND game I've ever played was both Dark Alliance games on the PS2. On the PC was Neverwinter Nights. Then I got Temple of Elemental Evil. And those two games used the 3.0/3.5 rule set. It also made me realize how annoying it is to require a Masters Degree in System Mastery Math and the absolute combos of classes and prestige classes gave me the [I]BIGGEST[/I] headache ever to the point where I appreciate 5E for making Single Class progression much better, outside of some quirks here and there, and the idea of Capstone abilities. It's also because of the large number of feats in the game that made me come up with the House Rule of letting Characters start off with a Feat/Racial feat at level 1. [I]And this was before the Supernatural Gifts introduced via Theros.[/I] Also for me, this was the edition that had the version of Psionics that I prefer/am used to. Also it gave us Eberron and we all know how awesome Eberron is. And lets not forget how [B][I]AWESOME[/I][/B] the Wizard of the Coast website was with it's Forgotten Realms/Eberron articles. A lot of great flavor and stuff was in there. So 3.0/3.5 was basically my gateway into getting into DND and eventually leading me to playing 5E with my current group. [I]and hopefully with some of my circle as I DM.[/I] It's also why I'm gonna get the Goodman Games' Temple of Elemental Evil when it comes out too! [I]Now after all that being said, would I ever play 3.0/3.5? I'm not quite sure. I know if I did, Warblade, Crusader, and Swordsage would [I]HAVE[/I] to be the replacements for the Fighter, Paladin, and Monk since they are much more superior martial options compared to the original three. And the Bladesinger would have to be modified to use the Races of Faerun versions' abilities with its Spell List being swapped out for the Complete Warrior's Bladesinger Spell List. I would probably also have to House Rule Pathfinder 1E skill point method, when it came to cross-class skills, as 3.0/3.5's Skills/Skill Points was kinda....annoying if you didn't know what you were doing when it came to class/cross-class skills. At least Pathfinder 1E had a better way of doing it so that way you weren't as screwed when it came to cross-class skills.[/I] [/QUOTE]
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