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<blockquote data-quote="Li Shenron" data-source="post: 6134463" data-attributes="member: 1465"><p>I am also a fan of rolling stats!</p><p>If I roll poor stats, it's time to be brave. More challenges, more fun!</p><p>If I roll good stats, it's time to use them as a safety net while trying some odd character choices. Still more fun!</p><p></p><p>But as a DM, I wouldn't impose that to the players, at least because I do not want to hear anybody whining for months "I can't play with these stats, I am so unlucky...".</p><p></p><p>I would also be totally favorable to roll-stats-in-order in very lethal old-school games of D&D, short campaigns or when starting off with a new edition. But in more regular gaming, roll-stats-in-order has the risk ending up having to play too many similar characters in a row.</p><p></p><p></p><p></p><p>Meh... this is the most popular view, and it's fine. </p><p></p><p>But I prefer to think that a character becomes a hero because of what she does rather than because of what she was born. IMHO it's even more "educational". Remember the old saying about success being 10% inspiration and 90% perspiration? I prefer the characters in my games of D&D being very "perspirating" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6134463, member: 1465"] I am also a fan of rolling stats! If I roll poor stats, it's time to be brave. More challenges, more fun! If I roll good stats, it's time to use them as a safety net while trying some odd character choices. Still more fun! But as a DM, I wouldn't impose that to the players, at least because I do not want to hear anybody whining for months "I can't play with these stats, I am so unlucky...". I would also be totally favorable to roll-stats-in-order in very lethal old-school games of D&D, short campaigns or when starting off with a new edition. But in more regular gaming, roll-stats-in-order has the risk ending up having to play too many similar characters in a row. Meh... this is the most popular view, and it's fine. But I prefer to think that a character becomes a hero because of what she does rather than because of what she was born. IMHO it's even more "educational". Remember the old saying about success being 10% inspiration and 90% perspiration? I prefer the characters in my games of D&D being very "perspirating" :) [/QUOTE]
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