Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
The 2E that might have been...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ilgatto" data-source="post: 8872915" data-attributes="member: 86051"><p>You have asked an interesting question, which I wouldn't presume to know the answer to. What would EGG have done with AD&D rules-wise? I couldn't begin to guess, not even after reading the article in <em>Dragon 103.</em> </p><p>Nor do I really care, to be honest. I've always seen the AD&D rules as something that was handed down from above and with which one had to deal one way or another. I have therefore never understood the desire to change them and I certainly do not think that any of the later editions were the improvements they are often said to be, which includes 2.5E.</p><p></p><p>What I do know is that much of what was designed by EGG and some of those around him (such as Rob Kuntz and Lenard Lakofka) that wasn't a rule book had a certain <em>je-ne-sais-quoi,</em> a whiff of both distance and incomprehensibility I've always found intriguing. For example, there was a certain atmosphere to his adventure modules that I find hard to describe. Perhaps it was his attempts to present the <em>gentle reader</em> with a basis to work from? Perhaps it was rooted in his love of pulp fantasy? Perhaps it was his professed amazement at tthe notion that people wanted to know about his World of Greyhawk? Perhaps he was just more interested in how things worked rules-wise than that he was a world-builder?</p><p></p><p>I would therefore have hoped that any AD&D rules publications under his guidance would have continued to be just that - books with rules. </p><p>And that his adventures would have continued to be attempts to present players with a framework, a means to an end rather than a fully worked out sandbox, allowing me the freedom to do with as I wanted.</p><p></p><p></p><p><span style="font-size: 12px"> -- Gary Gygax, in: <em><u>The Glacial Rift of the Frost Giant Jarl</u></em> (TSR, 1978)</span></p></blockquote><p></p>
[QUOTE="ilgatto, post: 8872915, member: 86051"] You have asked an interesting question, which I wouldn't presume to know the answer to. What would EGG have done with AD&D rules-wise? I couldn't begin to guess, not even after reading the article in [I]Dragon 103.[/I] Nor do I really care, to be honest. I've always seen the AD&D rules as something that was handed down from above and with which one had to deal one way or another. I have therefore never understood the desire to change them and I certainly do not think that any of the later editions were the improvements they are often said to be, which includes 2.5E. What I do know is that much of what was designed by EGG and some of those around him (such as Rob Kuntz and Lenard Lakofka) that wasn't a rule book had a certain [I]je-ne-sais-quoi,[/I] a whiff of both distance and incomprehensibility I've always found intriguing. For example, there was a certain atmosphere to his adventure modules that I find hard to describe. Perhaps it was his attempts to present the [I]gentle reader[/I] with a basis to work from? Perhaps it was rooted in his love of pulp fantasy? Perhaps it was his professed amazement at tthe notion that people wanted to know about his World of Greyhawk? Perhaps he was just more interested in how things worked rules-wise than that he was a world-builder? I would therefore have hoped that any AD&D rules publications under his guidance would have continued to be just that - books with rules. And that his adventures would have continued to be attempts to present players with a framework, a means to an end rather than a fully worked out sandbox, allowing me the freedom to do with as I wanted. [SIZE=3] -- Gary Gygax, in: [I][U]The Glacial Rift of the Frost Giant Jarl[/U][/I] (TSR, 1978)[/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
The 2E that might have been...
Top