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Community
General Tabletop Discussion
*Dungeons & Dragons
The 3.5 Binder was a really cool class
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<blockquote data-quote="Tigris" data-source="post: 9843386" data-attributes="member: 7043270"><p>A lot more is actually possible. The truenamer had a quickcast "metamagic" which gave -20 on the truename check. And it is possible to hit sometimes with them. So having a >100% chance to hit is possible. (There are 2 types of 5/10/15 bonus to a skill check items (different bonus type) existing in 3.5 and they help with this). </p><p>The problem more is thst everytime you hit it gets harder with the same attack.</p><p></p><p>Well before we know how 6e looks thats hard. And the tries now look more like 5e homebrew and I really hope 6e is not a 5e homebrew but something new. </p><p></p><p>I do think that several of the more experimental classes of 3.5 are really cool and I would love to see more such experimental classes in D&D. (Thats also why it was such a shame 4e ended so esrly because they just started with a bit more experimental classes like Vampire or Berserker or even the Elementalist of course this was nowhere yet near end of 3.5 experimental). </p><p></p><p></p><p>Truenamer might be a bit annoying because of tracking, but having a caster which spells are weaker, not needing a ressource instead have limitation and get harder to cast is something which can definitly work. </p><p></p><p>And this even moreso in an edition where the power curve is not as extreme. (Like 4e or 5.24 starting at level 3). </p><p></p><p>And with the spellcaster design of 4e and 5e they would just get some kind of cantrip to have something to do without their normal spells. (Which is the big problem for them and shadowcaster at low level).</p></blockquote><p></p>
[QUOTE="Tigris, post: 9843386, member: 7043270"] A lot more is actually possible. The truenamer had a quickcast "metamagic" which gave -20 on the truename check. And it is possible to hit sometimes with them. So having a >100% chance to hit is possible. (There are 2 types of 5/10/15 bonus to a skill check items (different bonus type) existing in 3.5 and they help with this). The problem more is thst everytime you hit it gets harder with the same attack. Well before we know how 6e looks thats hard. And the tries now look more like 5e homebrew and I really hope 6e is not a 5e homebrew but something new. I do think that several of the more experimental classes of 3.5 are really cool and I would love to see more such experimental classes in D&D. (Thats also why it was such a shame 4e ended so esrly because they just started with a bit more experimental classes like Vampire or Berserker or even the Elementalist of course this was nowhere yet near end of 3.5 experimental). Truenamer might be a bit annoying because of tracking, but having a caster which spells are weaker, not needing a ressource instead have limitation and get harder to cast is something which can definitly work. And this even moreso in an edition where the power curve is not as extreme. (Like 4e or 5.24 starting at level 3). And with the spellcaster design of 4e and 5e they would just get some kind of cantrip to have something to do without their normal spells. (Which is the big problem for them and shadowcaster at low level). [/QUOTE]
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The 3.5 Binder was a really cool class
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