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General Tabletop Discussion
*Dungeons & Dragons
The 3.5 Binder was a really cool class
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<blockquote data-quote="fuindordm" data-source="post: 9844251" data-attributes="member: 5435"><p>I also loved the Binder--my favorite chapter from the Tome of Magic.</p><p></p><p>I think in 5e the Binder is functionally closest to a warlock (no duh!). The main difference being that instead of having a single, consistent patron, the PC could switch between patrons with a long rest, and eventually have 2, 3 or even 4 simultaneously. It is too different to be a subclass of warlock, but it can easily be done as a variant class. </p><p></p><p>A vestige patron gives:</p><ul> <li data-xf-list-type="ul">One skill bonus or proficiency</li> <li data-xf-list-type="ul">One minor passive</li> <li data-xf-list-type="ul">One spell prepared per level for spell levels 1-5</li> <li data-xf-list-type="ul">One exceptional ability 1/day (e.g. one of the vestige spells is empowered, or some other flavorful ability)</li> </ul><p></p><p>The Binder warlock wouldn't bind to GOO, Archfey, or the other major patrons but they could bind to vestiges in the same arcane category.</p><p></p><p>Now the tricky thing is the wizard-ish aspect. Binders should be motivated to seek out unknown vestiges or try to learn the sigils of vestiges they've heard about. I would give them two known vestiges at 1st level and another "free vestige" at every even level, but also allow them to discover vestiges in play similar to wizards. Out of a catalogue of 30-40 total, 12 guaranteed seems reasonable.</p><p></p><p>That covers up to level 10 or so... the higher level abilities could be very different from a warlock but still give access to occasional magic equivalent to 6th to 9th level spells.</p></blockquote><p></p>
[QUOTE="fuindordm, post: 9844251, member: 5435"] I also loved the Binder--my favorite chapter from the Tome of Magic. I think in 5e the Binder is functionally closest to a warlock (no duh!). The main difference being that instead of having a single, consistent patron, the PC could switch between patrons with a long rest, and eventually have 2, 3 or even 4 simultaneously. It is too different to be a subclass of warlock, but it can easily be done as a variant class. A vestige patron gives: [LIST] [*]One skill bonus or proficiency [*]One minor passive [*]One spell prepared per level for spell levels 1-5 [*]One exceptional ability 1/day (e.g. one of the vestige spells is empowered, or some other flavorful ability) [/LIST] The Binder warlock wouldn't bind to GOO, Archfey, or the other major patrons but they could bind to vestiges in the same arcane category. Now the tricky thing is the wizard-ish aspect. Binders should be motivated to seek out unknown vestiges or try to learn the sigils of vestiges they've heard about. I would give them two known vestiges at 1st level and another "free vestige" at every even level, but also allow them to discover vestiges in play similar to wizards. Out of a catalogue of 30-40 total, 12 guaranteed seems reasonable. That covers up to level 10 or so... the higher level abilities could be very different from a warlock but still give access to occasional magic equivalent to 6th to 9th level spells. [/QUOTE]
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The 3.5 Binder was a really cool class
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