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The 4E Players Handbook: good...bad...ugly..
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<blockquote data-quote="munkeywrench" data-source="post: 4450946" data-attributes="member: 56150"><p>As I type this, I am comparing side-by-side an open copy of the 1E AD&D player's handbook with an open copy of the 4E player's handbook. It is blatantly obvious to me that 4E is light years ahead in terms of how everything is written. 4e is better edited, more intuitively organized, has easier to read formatting, and uses language that is by and far much easier to understand and interpret.</p><p></p><p>The major thing the 1e AD&D PHB has on 4e PHB is content. 1e PHB has so much stuff in it that I can only read for about 30 minutes before my brain goes into information overload.</p><p></p><p>Gygax, bless his soul, was awesome when it came to creativity and rules mechanics, but he just couldn't write for beans.</p></blockquote><p></p>
[QUOTE="munkeywrench, post: 4450946, member: 56150"] As I type this, I am comparing side-by-side an open copy of the 1E AD&D player's handbook with an open copy of the 4E player's handbook. It is blatantly obvious to me that 4E is light years ahead in terms of how everything is written. 4e is better edited, more intuitively organized, has easier to read formatting, and uses language that is by and far much easier to understand and interpret. The major thing the 1e AD&D PHB has on 4e PHB is content. 1e PHB has so much stuff in it that I can only read for about 30 minutes before my brain goes into information overload. Gygax, bless his soul, was awesome when it came to creativity and rules mechanics, but he just couldn't write for beans. [/QUOTE]
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