Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The 4E Rogue...love it or hate it?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Pssthpok" data-source="post: 4068920" data-attributes="member: 34725"><p>I like the armor and weapon proficiencies; it seems less categorized, which means that other classes can have far more curious lists.</p><p></p><p>I like the +2 to Reflex; makes sense and doesn't put the Reflex save head-and-shoulders above the rest.</p><p></p><p>I'm really curious about the 12+Con <strong>score</strong>, since that seems to me that a 1st-level rogue with a 14 Con would have 26 hp. From there, the static +5/level seems to imply that Con only comes into the equation once: at 1st level. That would be... interesting.</p><p></p><p>Healing surges... jury's out until we know what it does.</p><p></p><p>Trained skills looks fine; I like that 'Thievery' is a skill.</p><p></p><p>Nothing stands out about the Builds.</p><p></p><p>Class abilities...</p><p>-First strike: Seems neat having it as a class feature... does a fighter not gain combat advantage if he acts before his opponent?</p><p>-Tactics: Significant choice; I like it.</p><p>-Weapon talent: I can see people being real upset about the specificity of this. I think it fits, by and large, and can be modified to different tastes without too much damage to the system.</p><p>-Sneak attack: the best change yet.</p><p></p><p>The Powers...</p><p>By and large, I like these. But it gnaws at me that some of them get better at epic levels... I wouldn't like to see a repeat (or even a bump-in-the-rug) of the ELH's "somehow 21st is different" approach.</p><p></p><p>So, I like it, but I don't love it. There are bits that I wince at, but not enough to turn me off.</p></blockquote><p></p>
[QUOTE="Pssthpok, post: 4068920, member: 34725"] I like the armor and weapon proficiencies; it seems less categorized, which means that other classes can have far more curious lists. I like the +2 to Reflex; makes sense and doesn't put the Reflex save head-and-shoulders above the rest. I'm really curious about the 12+Con [b]score[/b], since that seems to me that a 1st-level rogue with a 14 Con would have 26 hp. From there, the static +5/level seems to imply that Con only comes into the equation once: at 1st level. That would be... interesting. Healing surges... jury's out until we know what it does. Trained skills looks fine; I like that 'Thievery' is a skill. Nothing stands out about the Builds. Class abilities... -First strike: Seems neat having it as a class feature... does a fighter not gain combat advantage if he acts before his opponent? -Tactics: Significant choice; I like it. -Weapon talent: I can see people being real upset about the specificity of this. I think it fits, by and large, and can be modified to different tastes without too much damage to the system. -Sneak attack: the best change yet. The Powers... By and large, I like these. But it gnaws at me that some of them get better at epic levels... I wouldn't like to see a repeat (or even a bump-in-the-rug) of the ELH's "somehow 21st is different" approach. So, I like it, but I don't love it. There are bits that I wince at, but not enough to turn me off. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The 4E Rogue...love it or hate it?
Top