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<blockquote data-quote="Reynard" data-source="post: 6582797" data-attributes="member: 467"><p>Yes, just like sport fishermen and hunters.</p><p></p><p>People seem to regularly conflate the terms "adventurer" and "hero." They are not the same. Our world, past and present, is far more rife with examples of adventurers than it is heroes (though certainly the latter exist). The kind of folk that would risk their lives for the wealth and prestige of taking down a dragon, even a young one, are just the kind of people who would spend half the hoard to hire a painter to immortalize the moment.</p><p></p><p>As a Adam who tends to run sandbox games, I much prefer "adventurers" to "heroes" as PCs. There are are only so many villages under threat by the local bandit chief or Orc tribe, but the place is just lousy with opportunities to make a buck. Characters interested in fame, fortune and the thrill of deadly peril are far easier and more interesting to create adventures for than characters who will only act for the "greater good."</p></blockquote><p></p>
[QUOTE="Reynard, post: 6582797, member: 467"] Yes, just like sport fishermen and hunters. People seem to regularly conflate the terms "adventurer" and "hero." They are not the same. Our world, past and present, is far more rife with examples of adventurers than it is heroes (though certainly the latter exist). The kind of folk that would risk their lives for the wealth and prestige of taking down a dragon, even a young one, are just the kind of people who would spend half the hoard to hire a painter to immortalize the moment. As a Adam who tends to run sandbox games, I much prefer "adventurers" to "heroes" as PCs. There are are only so many villages under threat by the local bandit chief or Orc tribe, but the place is just lousy with opportunities to make a buck. Characters interested in fame, fortune and the thrill of deadly peril are far easier and more interesting to create adventures for than characters who will only act for the "greater good." [/QUOTE]
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