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General Tabletop Discussion
*Dungeons & Dragons
The 5e DMG Part 2- The Purpose of the DMG
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<blockquote data-quote="Oofta" data-source="post: 8798806" data-attributes="member: 6801845"><p>I'm kind of surprised they didn't include a bit more actual play examples in the PHB, seems like they would only add a few pages. A quick example of initiative, attacks and saving throws in the combat chapter would go a long way. I also think that the vast majority of people that pick up the game already found a live stream or how-to video before the plonked down actual cash. As you said, they can also download the basic rules free of charge.</p><p></p><p>I pretty much assume that most people that start playing D&D either have someone to teach them or learned about the game from watching streams like CR. I doubt very few people nowadays walk into a bookstore or game shop and just pick up a book. Times have changed, assumptions about how people learn the game should change as well.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8798806, member: 6801845"] I'm kind of surprised they didn't include a bit more actual play examples in the PHB, seems like they would only add a few pages. A quick example of initiative, attacks and saving throws in the combat chapter would go a long way. I also think that the vast majority of people that pick up the game already found a live stream or how-to video before the plonked down actual cash. As you said, they can also download the basic rules free of charge. I pretty much assume that most people that start playing D&D either have someone to teach them or learned about the game from watching streams like CR. I doubt very few people nowadays walk into a bookstore or game shop and just pick up a book. Times have changed, assumptions about how people learn the game should change as well. [/QUOTE]
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The 5e DMG Part 2- The Purpose of the DMG
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