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<blockquote data-quote="Ahnehnois" data-source="post: 5773417" data-attributes="member: 17106"><p>Frankly I think the biggest improvement would be to dissociate the magic from the class.</p><p></p><p>A fighter gets a base attack bonus (or THAC0 or some modifier of some sort) that makes him better at combat, but being a fighter is not inherently necessary to be able to swing a sword or make any particular combat choice. Being a fighter just makes you good enough to succeed.</p><p></p><p>If the mage had some kind of "base magic bonus" that determined everything-not just how effective spells are but learning them and how often they can be cast-it would be much easier to build separate magic systems around one class. It would also be easy to exclude non-casters, or to fix caster multiclassing with this approach.</p><p></p><p>Then it would be easier to say "I'm a words of power wizard with BMB +5" and "You're a vancian wizard with BMB +5" and determine what they can do from there, since clearly one magic system doesn't work for everyone.</p><p></p><p>Rethinking the magic system is a whole other ballgame.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5773417, member: 17106"] Frankly I think the biggest improvement would be to dissociate the magic from the class. A fighter gets a base attack bonus (or THAC0 or some modifier of some sort) that makes him better at combat, but being a fighter is not inherently necessary to be able to swing a sword or make any particular combat choice. Being a fighter just makes you good enough to succeed. If the mage had some kind of "base magic bonus" that determined everything-not just how effective spells are but learning them and how often they can be cast-it would be much easier to build separate magic systems around one class. It would also be easy to exclude non-casters, or to fix caster multiclassing with this approach. Then it would be easier to say "I'm a words of power wizard with BMB +5" and "You're a vancian wizard with BMB +5" and determine what they can do from there, since clearly one magic system doesn't work for everyone. Rethinking the magic system is a whole other ballgame. [/QUOTE]
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