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The 6-battle adventuring day, does it even exist?
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<blockquote data-quote="Ovinomancer" data-source="post: 8360082" data-attributes="member: 16814"><p>Um, yes? I didn't suggest not rolling. I suggested altering the encounters on your table to more closely align with the rules guidance. It's a simple fix, just requires a small realignment of how you think of random encounters (ie, from single encounter sized things to larger, multiple encounter things). IE, you can still roll and get goblins, but instead of a random scouting party of 5 goblins, dealt with and done, you get the same scouting party, but it's followed almost immediately by a larger war party -- no time to rest or really do much after the first fight. Or, instead of a goblin party, you find a goblin lair -- 3-5 connected warrens with enough goblins to fill out a few encounters.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8360082, member: 16814"] Um, yes? I didn't suggest not rolling. I suggested altering the encounters on your table to more closely align with the rules guidance. It's a simple fix, just requires a small realignment of how you think of random encounters (ie, from single encounter sized things to larger, multiple encounter things). IE, you can still roll and get goblins, but instead of a random scouting party of 5 goblins, dealt with and done, you get the same scouting party, but it's followed almost immediately by a larger war party -- no time to rest or really do much after the first fight. Or, instead of a goblin party, you find a goblin lair -- 3-5 connected warrens with enough goblins to fill out a few encounters. [/QUOTE]
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The 6-battle adventuring day, does it even exist?
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