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The 6-battle adventuring day, does it even exist?
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<blockquote data-quote="Benjamin Olson" data-source="post: 8360589" data-attributes="member: 6988941"><p>Most action movies cover a lot less narrative than a full D&D campaign. And action movies have scripted main characters, who will happily do irrational things to serve the writers goals of keeping the pace of action up (whereas D&D characters usually only do wildly irrational things to <em>confound</em> the plans of the DM "author"). And action heroes all have plot armor and will always do just well enough to prevail. Action movies need fast pacing to generate tension and excitement partly because the audience needs to be distracted from the predictability of the resolutions.</p><p></p><p>D&D isn't a movie. It doesn't need to ramp up tension by making the action fast paced. Tension, danger, and excitement come from the fact that victory is not assured even when the heroes do go in at full strength, and nobody knows for certain where the story will go. Sometimes it is rational for heroes to rest even when it is not cinematic for them to do so.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8360589, member: 6988941"] Most action movies cover a lot less narrative than a full D&D campaign. And action movies have scripted main characters, who will happily do irrational things to serve the writers goals of keeping the pace of action up (whereas D&D characters usually only do wildly irrational things to [i]confound[/i] the plans of the DM "author"). And action heroes all have plot armor and will always do just well enough to prevail. Action movies need fast pacing to generate tension and excitement partly because the audience needs to be distracted from the predictability of the resolutions. D&D isn't a movie. It doesn't need to ramp up tension by making the action fast paced. Tension, danger, and excitement come from the fact that victory is not assured even when the heroes do go in at full strength, and nobody knows for certain where the story will go. Sometimes it is rational for heroes to rest even when it is not cinematic for them to do so. [/QUOTE]
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The 6-battle adventuring day, does it even exist?
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