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The 7 wonders of the (homebrew) world
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<blockquote data-quote="Evilhalfling" data-source="post: 1919938" data-attributes="member: 16991"><p><strong>The Font of Storms</strong> - a small group of islands surrounded by an eternal storm, the wind and waves sing, siren like, and will drive men mad with thier beauty - the site of the wedding of the Goddess of wind and music, and the God of the Ocean, also sacred to the goddess of lies </p><p></p><p><strong>The Rift </strong> - chasm based loosely on wormcrawl fissure of greyhawk, dominated by psionic abberations, ready gates to plane of shadows. </p><p></p><p><strong>The City of Seven Towers </strong> - before magic came to the world an Architect built 12 towers of immense hieght in a spiral pattern over a city. </p><p>5 were built as the palace at the center of the city, these were destroyed in a civil war. The outermost tower served as a water tower for the city, In the civil war the water system was destroyed, and was replaced by a controlled gateway to the plane of water, magic replacing lost engineering. </p><p></p><p><strong>Safebay </strong> the largest city in the world, built venice-like on Islands and piers, and wrecked ships in a large bay, created by refugees of a fallen empire </p><p>protected from storms by and the drums of Gwatar (sea god), which if played to actively control the weather, or sea. Will drive the drummer forever deaf, he can hear only the drums, without godly intervention. </p><p></p><p><strong>Shelvra's Road </strong> A line of large oaks growing exactly 3000 ft apart </p><p>Built by a elven druidess tutored by Treants, The road is only 100 miles long </p><p>but can be crossed quickly by druids. Some of the trees are sentiant enough to defend themselves. It was never finished as a straight road, but isolated trees of similar nature are planted in many large cities. </p><p>-PC created wonder- </p><p></p><p><strong>The Dark Forest </strong> The best mage staves are made from the Evil Treants of the dark forest, trees that were once ordinary become active, in a nearly endless progression. Looked on as a testing grounds to become a True Mage, </p><p>and used as to supply the staves that mark a True Mage. Unconformed whispers say an undead worm of epic malice crawls benith the forest. </p><p></p><p><strong>Crater Island </strong> A newly risen island that spawned tusnamis which killed thousands. The Island is a nexus of dark power, entertwined with elemental energy. In the center a black obilisk sits untouched in a lake of lava. Wild stories that the entire Island was once some sort of temple, until the gods grew bored and it exploded. The only two surivors are proported to be a Crime Lord who controls a information network covering a contient and a High Priest in the distant city of Verbonic.</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 1919938, member: 16991"] [B]The Font of Storms[/B] - a small group of islands surrounded by an eternal storm, the wind and waves sing, siren like, and will drive men mad with thier beauty - the site of the wedding of the Goddess of wind and music, and the God of the Ocean, also sacred to the goddess of lies [B]The Rift [/B] - chasm based loosely on wormcrawl fissure of greyhawk, dominated by psionic abberations, ready gates to plane of shadows. [B]The City of Seven Towers [/B] - before magic came to the world an Architect built 12 towers of immense hieght in a spiral pattern over a city. 5 were built as the palace at the center of the city, these were destroyed in a civil war. The outermost tower served as a water tower for the city, In the civil war the water system was destroyed, and was replaced by a controlled gateway to the plane of water, magic replacing lost engineering. [B]Safebay [/B] the largest city in the world, built venice-like on Islands and piers, and wrecked ships in a large bay, created by refugees of a fallen empire protected from storms by and the drums of Gwatar (sea god), which if played to actively control the weather, or sea. Will drive the drummer forever deaf, he can hear only the drums, without godly intervention. [B]Shelvra's Road [/B] A line of large oaks growing exactly 3000 ft apart Built by a elven druidess tutored by Treants, The road is only 100 miles long but can be crossed quickly by druids. Some of the trees are sentiant enough to defend themselves. It was never finished as a straight road, but isolated trees of similar nature are planted in many large cities. -PC created wonder- [B]The Dark Forest [/B] The best mage staves are made from the Evil Treants of the dark forest, trees that were once ordinary become active, in a nearly endless progression. Looked on as a testing grounds to become a True Mage, and used as to supply the staves that mark a True Mage. Unconformed whispers say an undead worm of epic malice crawls benith the forest. [B]Crater Island [/B] A newly risen island that spawned tusnamis which killed thousands. The Island is a nexus of dark power, entertwined with elemental energy. In the center a black obilisk sits untouched in a lake of lava. Wild stories that the entire Island was once some sort of temple, until the gods grew bored and it exploded. The only two surivors are proported to be a Crime Lord who controls a information network covering a contient and a High Priest in the distant city of Verbonic. [/QUOTE]
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