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The abandoned core monsters of D&D
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<blockquote data-quote="JEB" data-source="post: 9291840" data-attributes="member: 10148"><p>It's certainly true that many of those 89 overlap with AD&D options - most notably the half-dozen or so where Basic and Advanced literally did different takes on the same idea. Though those raise more of a question in my mind - were the Basic designers even paying attention to developments in the AD&D line? Or were they well aware and very deliberately trying to be different?</p><p></p><p>Also, there are a number of truly novel ideas in the RC lineup - standouts IMHO include the horde, nuckalavee, plasm, and wereshark - and they didn't get picked up for later core lineups, either. In fact, I'd say many of those Basic core monsters left behind outshine the ones we did get in 3e, the athach and nightshade.</p><p></p><p></p><p>Interesting idea, but you'd think that if Arneson was already getting royalties for the D&D line and not AD&D, they would have invested more energy into new ideas for AD&D monsters, and just coasted on Arneson-era ideas for Basic. Instead, it looks like the opposite happened...</p></blockquote><p></p>
[QUOTE="JEB, post: 9291840, member: 10148"] It's certainly true that many of those 89 overlap with AD&D options - most notably the half-dozen or so where Basic and Advanced literally did different takes on the same idea. Though those raise more of a question in my mind - were the Basic designers even paying attention to developments in the AD&D line? Or were they well aware and very deliberately trying to be different? Also, there are a number of truly novel ideas in the RC lineup - standouts IMHO include the horde, nuckalavee, plasm, and wereshark - and they didn't get picked up for later core lineups, either. In fact, I'd say many of those Basic core monsters left behind outshine the ones we did get in 3e, the athach and nightshade. Interesting idea, but you'd think that if Arneson was already getting royalties for the D&D line and not AD&D, they would have invested more energy into new ideas for AD&D monsters, and just coasted on Arneson-era ideas for Basic. Instead, it looks like the opposite happened... [/QUOTE]
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