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The Aboleth!!
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<blockquote data-quote="Ry" data-source="post: 3693448" data-attributes="member: 8314"><p>Although the best ideas about the aboleth are <a href="http://www.enworld.org/showthread.php?t=128237" target="_blank">Mouseferatu's</a>, here's my OGC Aboleth ideas (posted earlier):</p><p></p><p>Aboleths are Huge fishlike amphibians. They alter and dominate their victims, and they frequently appear with Skum. </p><p></p><p>The Skum</p><p></p><p></p><p>Skum can be encountered in separate packs in the "wild." Aboleths, however are clearly the masterminds, and the Skum are their thralls. While some Skum get away from their masters and "go wild", skum as a race independent of the aboleths are largely inconsequential. Whether Skum were originally their own amphibious race or were created by the aboleths is debatable, but again, inconsequential.</p><p></p><p>Reproduction</p><p></p><p></p><p>As fishlike amphibians, Aboleths give birth to a bunch of Small-sized tadpoles. These proto-aboleths display surprising resilience and appear to have the ability to engage in parasitic relationships with other aquatic humanoids.</p><p></p><p>The Foul Transformation</p><p></p><p></p><p>Aboleths can dominate their captives, but only for short periods. Even a 1st-level Commoner will eventually make a DC 17 Will save, and an aboleth cannot assume that their operatives will be able to return to their watery lair every 24 hours. As aboleths are the masterminds behind other terrible plots, they sometimes need longer-term operatives within the lands of their enemies. </p><p></p><p>Through a disgusting process that requires a three-day ritual, Aboleths can make a permanent imprint on the psyche of a properly prepared victim. The victim must have at least an Intelligence score of 12, a Fortitude save of +3 or higher, and a Will save no higher than +8. The victim, who is already dominated and afflicted by the aboleth's mucus attack, is taken up inside the aboleth's body, which provides all necessary circulatory functions for the victim for the entire period of the transformation. Three days later, the victim, whose psyche is now completely destroyed, is "birthed" from the aboleth. The dominate effect, in this case, is now permanent. If the dominate effect is dispelled the victim is affected as if under the effect of a permanent feeblemind spell with a caster level 4 higher than the original aboleth.</p><p></p><p>If the aboleth is killed during this period the victim is ejected at the aboleth's death, but acts as if they were still dominated. They fight with all their resources to destroy the aboleth's killers, and will desperately seek to ressurect the aboleth through any means. This effect wears off after 24 hours, plus 8 hours per day inside the aboleth.</p><p></p><p>Dopplegangers are aboleths favored victims for this process, and aboleths will join forces with each other or other aberrations if an opportunity to capture a doppleganger community presents itself. Dopplegangers who are victims of this transformation become Cannibal Dopplegangers; they are so subsumed by the Aboleth's personality that they must consume their victim's bodies before they can take on their forms. </p><p></p><p>Uargleth</p><p></p><p></p><p>Even the wicked aboleth have members so tainted and evil that they turn on their own kind; aboleths who discover such a traitor use their psionics and transformative powers to mutate the offender into a landbound horror with only a shadow of its former powers. These horrors are known as Uargleth.</p></blockquote><p></p>
[QUOTE="Ry, post: 3693448, member: 8314"] Although the best ideas about the aboleth are [url=http://www.enworld.org/showthread.php?t=128237]Mouseferatu's[/url], here's my OGC Aboleth ideas (posted earlier): Aboleths are Huge fishlike amphibians. They alter and dominate their victims, and they frequently appear with Skum. The Skum Skum can be encountered in separate packs in the "wild." Aboleths, however are clearly the masterminds, and the Skum are their thralls. While some Skum get away from their masters and "go wild", skum as a race independent of the aboleths are largely inconsequential. Whether Skum were originally their own amphibious race or were created by the aboleths is debatable, but again, inconsequential. Reproduction As fishlike amphibians, Aboleths give birth to a bunch of Small-sized tadpoles. These proto-aboleths display surprising resilience and appear to have the ability to engage in parasitic relationships with other aquatic humanoids. The Foul Transformation Aboleths can dominate their captives, but only for short periods. Even a 1st-level Commoner will eventually make a DC 17 Will save, and an aboleth cannot assume that their operatives will be able to return to their watery lair every 24 hours. As aboleths are the masterminds behind other terrible plots, they sometimes need longer-term operatives within the lands of their enemies. Through a disgusting process that requires a three-day ritual, Aboleths can make a permanent imprint on the psyche of a properly prepared victim. The victim must have at least an Intelligence score of 12, a Fortitude save of +3 or higher, and a Will save no higher than +8. The victim, who is already dominated and afflicted by the aboleth's mucus attack, is taken up inside the aboleth's body, which provides all necessary circulatory functions for the victim for the entire period of the transformation. Three days later, the victim, whose psyche is now completely destroyed, is "birthed" from the aboleth. The dominate effect, in this case, is now permanent. If the dominate effect is dispelled the victim is affected as if under the effect of a permanent feeblemind spell with a caster level 4 higher than the original aboleth. If the aboleth is killed during this period the victim is ejected at the aboleth's death, but acts as if they were still dominated. They fight with all their resources to destroy the aboleth's killers, and will desperately seek to ressurect the aboleth through any means. This effect wears off after 24 hours, plus 8 hours per day inside the aboleth. Dopplegangers are aboleths favored victims for this process, and aboleths will join forces with each other or other aberrations if an opportunity to capture a doppleganger community presents itself. Dopplegangers who are victims of this transformation become Cannibal Dopplegangers; they are so subsumed by the Aboleth's personality that they must consume their victim's bodies before they can take on their forms. Uargleth Even the wicked aboleth have members so tainted and evil that they turn on their own kind; aboleths who discover such a traitor use their psionics and transformative powers to mutate the offender into a landbound horror with only a shadow of its former powers. These horrors are known as Uargleth. [/QUOTE]
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