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The adept class
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<blockquote data-quote="Henry" data-source="post: 2338299" data-attributes="member: 158"><p>Yep. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Which I can believe totally. Someone with only haphazard understanding can draw from multiple sources because of the nature of their training. as a more modern example, the home-brew IT manager may know a little networking, a little programming, a little database setup, a bit of Unix, etc. Someone who is a Masterful C++ programmer and has learned all their skills from an academic setting may have had very little or (rarely) no exposure to hardware troubleshooting, and would be hard-pressed to set up a Unix-based system from scratch. (It's easier nowadays than in the 1980's, but I digress.), despite the fact that they could make meaningful edits to a major software package's source code. </p><p></p><p></p><p></p><p>A wizard CAN learn cure light wounds - if he's taken some clerical training. The adept is a weak amalgam class of the wizard and the cleric, without the DM having to put a lot of effort into multiclassing the NPCs. It's easier for a DM to say "Serena is an Adept 6" in the notes, and have a spellcaster in town that can dispense cures as well as spider climbs, rather than having to work out the implications that Serena is a Cleric 3 / Wizard 3. On top of that, the Adept is a darned weak class, even if it can cast Lighting bolt as well as Cure moderate, and I'd be surprised if a player wanted to take it over a PC class.</p><p></p><p>RE: the sorcerer: A sorcerer can't cast divine spells, but a favored soul can - he's the "clerical sorcerer" as far as WotC's concerned.</p></blockquote><p></p>
[QUOTE="Henry, post: 2338299, member: 158"] Yep. ;) Which I can believe totally. Someone with only haphazard understanding can draw from multiple sources because of the nature of their training. as a more modern example, the home-brew IT manager may know a little networking, a little programming, a little database setup, a bit of Unix, etc. Someone who is a Masterful C++ programmer and has learned all their skills from an academic setting may have had very little or (rarely) no exposure to hardware troubleshooting, and would be hard-pressed to set up a Unix-based system from scratch. (It's easier nowadays than in the 1980's, but I digress.), despite the fact that they could make meaningful edits to a major software package's source code. A wizard CAN learn cure light wounds - if he's taken some clerical training. The adept is a weak amalgam class of the wizard and the cleric, without the DM having to put a lot of effort into multiclassing the NPCs. It's easier for a DM to say "Serena is an Adept 6" in the notes, and have a spellcaster in town that can dispense cures as well as spider climbs, rather than having to work out the implications that Serena is a Cleric 3 / Wizard 3. On top of that, the Adept is a darned weak class, even if it can cast Lighting bolt as well as Cure moderate, and I'd be surprised if a player wanted to take it over a PC class. RE: the sorcerer: A sorcerer can't cast divine spells, but a favored soul can - he's the "clerical sorcerer" as far as WotC's concerned. [/QUOTE]
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