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<blockquote data-quote="ardentmoth" data-source="post: 4157663" data-attributes="member: 62792"><p>for #1, i could add a non-lethal damage clause, seems to make sense all things considered. Seems to make sense anyway...</p><p></p><p>I definitely like #2, and it wouldn't make the class entirely broken either, if done right. i'm thinking i may "more evenly" spread the Ley Lines abilities out, and add one more dealing with that concept. Thoughts?</p><p></p><p>#3...Interesting, and kinda cool. I would want to limit it to simple weapons only (as this isn't really a direct combat class), and only of the size category(s) that can be weilded by the character. I will ponder this for a while, and get back to you. feel free to use it regardless of if i do, lol.</p><p></p><p>#4 is possible when you consider number 2. perhaps even another level of ley lines abilities (which will allow me to spread out the lvl 19 weight power, simulating the strength option you mentioned a bit more closely).</p><p></p><p>I'd prefer not to introduce new mechanics per se, though feats, abilities, etcetera are all fine. Adding new/weird/different/altered mechanics just make it harder for another DM to adapt it (if they so choose). That said, mouseferatu did an excellent job, i hadn't realized that was his work i guess. Very cool.</p><p></p><p>concussion is directly combat, etherealness complements the empty body SU recieved as a monk (essentially the same thing but a psi-power instead of an ability) but can be removed. </p><p></p><p>Reality Revision you are correct on. Removed.</p><p></p><p>----------</p><p></p><p>Recap:</p><p>-Remove Reality Revision and Etherealness</p><p>-Add two or three levels of Ley Sense, and -more- evenly space them (still trying to avoid dead levels because I hate them). They should pertain to TK weight restriction and non-lethality, as well as skill-use at a distance</p><p></p><p>DISCUSS</p><p>-What distance the distant skill use ability should be at the different levels of power progression.</p><p>-How it might be abused, and how distance-melee might be abused.</p><p>-Which psi-powers would make better abilities than powers (preferably non-combat powers, so as to keep the flavor).</p><p></p><p>hey, thanks man. I appreciate the help.</p></blockquote><p></p>
[QUOTE="ardentmoth, post: 4157663, member: 62792"] for #1, i could add a non-lethal damage clause, seems to make sense all things considered. Seems to make sense anyway... I definitely like #2, and it wouldn't make the class entirely broken either, if done right. i'm thinking i may "more evenly" spread the Ley Lines abilities out, and add one more dealing with that concept. Thoughts? #3...Interesting, and kinda cool. I would want to limit it to simple weapons only (as this isn't really a direct combat class), and only of the size category(s) that can be weilded by the character. I will ponder this for a while, and get back to you. feel free to use it regardless of if i do, lol. #4 is possible when you consider number 2. perhaps even another level of ley lines abilities (which will allow me to spread out the lvl 19 weight power, simulating the strength option you mentioned a bit more closely). I'd prefer not to introduce new mechanics per se, though feats, abilities, etcetera are all fine. Adding new/weird/different/altered mechanics just make it harder for another DM to adapt it (if they so choose). That said, mouseferatu did an excellent job, i hadn't realized that was his work i guess. Very cool. concussion is directly combat, etherealness complements the empty body SU recieved as a monk (essentially the same thing but a psi-power instead of an ability) but can be removed. Reality Revision you are correct on. Removed. ---------- Recap: -Remove Reality Revision and Etherealness -Add two or three levels of Ley Sense, and -more- evenly space them (still trying to avoid dead levels because I hate them). They should pertain to TK weight restriction and non-lethality, as well as skill-use at a distance DISCUSS -What distance the distant skill use ability should be at the different levels of power progression. -How it might be abused, and how distance-melee might be abused. -Which psi-powers would make better abilities than powers (preferably non-combat powers, so as to keep the flavor). hey, thanks man. I appreciate the help. [/QUOTE]
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