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<blockquote data-quote="ardentmoth" data-source="post: 4159902" data-attributes="member: 62792"><p>distant skills:</p><p>I am inclined to agree on distance (LOS with DC), though i cannot think of a moment in SW (which is the primary inspiration after all <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) in which a force-user wields the force at more than about 30 feet. a bow on the other hand can hit from 150, if it's used with proficiency by a professional. Though it is only skill checks, i would think that a Rogue/Adherent shouldn't necessarily be able to cast from a wand using UMD that is "held" at 150 feet away... all the same, i like power. Intentionally failing a disable check on a trap with a fail explosion radius of 30 feet (decent explosion) from 50 feet away might be a bit too much power though, it's instant disabling unless the trap auto-resets. Can you think of a specific scenario or a reason to allow a skill check to be performed at LOS range? I really do want a reason to allow that kind of easily abusable power lol.</p><p></p><p>Right on, i'll work on wording the distant combat stuff, and take another look at the Monk feat. I see the your logic, i just wanted to avoid combat as much as possible with this class...but you present a nice case, so i'll at the very least make a variant version.</p></blockquote><p></p>
[QUOTE="ardentmoth, post: 4159902, member: 62792"] distant skills: I am inclined to agree on distance (LOS with DC), though i cannot think of a moment in SW (which is the primary inspiration after all ;) ) in which a force-user wields the force at more than about 30 feet. a bow on the other hand can hit from 150, if it's used with proficiency by a professional. Though it is only skill checks, i would think that a Rogue/Adherent shouldn't necessarily be able to cast from a wand using UMD that is "held" at 150 feet away... all the same, i like power. Intentionally failing a disable check on a trap with a fail explosion radius of 30 feet (decent explosion) from 50 feet away might be a bit too much power though, it's instant disabling unless the trap auto-resets. Can you think of a specific scenario or a reason to allow a skill check to be performed at LOS range? I really do want a reason to allow that kind of easily abusable power lol. Right on, i'll work on wording the distant combat stuff, and take another look at the Monk feat. I see the your logic, i just wanted to avoid combat as much as possible with this class...but you present a nice case, so i'll at the very least make a variant version. [/QUOTE]
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