Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
The Advanced Fighter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="rules.mechanic" data-source="post: 8070733" data-attributes="member: 7025773"><p><strong>Reactions</strong></p><p>I liked the Legendary Actions idea but then wondered if it can be justified as exclusive to Fighters. Reactions feel "fairer", especially if simply tied to number of attacks, giving the Fighter a strong reason to have more. For every Extra Attack, you get an Extra Reaction. Reactions then become a currency for a range of martial classes' combat buffs such as the Riposte and Parry Maneuvers.</p><p></p><p><strong>Martial Expertise</strong></p><p>A neat addition could be a weapon Expertise (probably choose 2 weapon types, including shield or unarmed) that martial classes access. Much like skill Expertise, this is about an additional proficiency bonus but here they are Reaction-dependent and compete with Reaction-dependent Maneuvers to give players choices to make and allow some extra combat tactics crunch:</p><p></p><p><em><em>1) When you are wielding a weapon with which you have expertise and hit another creature with a melee or ranged attack, you can use a reaction to add your proficiency bonus to the damage for that attack.</em></em></p><p><em></em></p><p><em>2) When you are wielding a weapon or shield with which you have expertise and another creature attacks you with a melee, ranged or spell attack, you can use a reaction to add your proficiency bonus to your AC for that attack.</em></p><p></p><p>Weapon Expertise could work without the mechanic of Extra Reactions but would then need to look different. Probably making you choose between using your only Reaction to: A) add your PB to one attack roll, or B) add double your PB to one damage roll, or c) add you PB to AC (once) if hit by an attack (potentially causing the attack to then miss).</p><p></p><p><strong>Grit/Hit Dice</strong></p><p>I also liked the mechanic of Grit Dice but wondered if there might be a viable way to link the resource to Hit Dice? Gives it a gritty fighter aesthetic. I feel that there is some consensus in these discussion in expanding Battle Master Maneuvers to give all fighters and perhaps other martial classes more interesting options in combat. If so, all fighters will have Superiority Dice and maybe the gritty fighter could use these instead of Grit Dice but also access their Hit Dice. Feels only right to then call that feature Maximum Effort...</p></blockquote><p></p>
[QUOTE="rules.mechanic, post: 8070733, member: 7025773"] [B]Reactions[/B] I liked the Legendary Actions idea but then wondered if it can be justified as exclusive to Fighters. Reactions feel "fairer", especially if simply tied to number of attacks, giving the Fighter a strong reason to have more. For every Extra Attack, you get an Extra Reaction. Reactions then become a currency for a range of martial classes' combat buffs such as the Riposte and Parry Maneuvers. [B]Martial Expertise[/B] A neat addition could be a weapon Expertise (probably choose 2 weapon types, including shield or unarmed) that martial classes access. Much like skill Expertise, this is about an additional proficiency bonus but here they are Reaction-dependent and compete with Reaction-dependent Maneuvers to give players choices to make and allow some extra combat tactics crunch: [I][I]1) When you are wielding a weapon with which you have expertise and hit another creature with a melee or ranged attack, you can use a reaction to add your proficiency bonus to the damage for that attack.[/I] 2) When you are wielding a weapon or shield with which you have expertise and another creature attacks you with a melee, ranged or spell attack, you can use a reaction to add your proficiency bonus to your AC for that attack.[/I] Weapon Expertise could work without the mechanic of Extra Reactions but would then need to look different. Probably making you choose between using your only Reaction to: A) add your PB to one attack roll, or B) add double your PB to one damage roll, or c) add you PB to AC (once) if hit by an attack (potentially causing the attack to then miss). [B]Grit/Hit Dice[/B] I also liked the mechanic of Grit Dice but wondered if there might be a viable way to link the resource to Hit Dice? Gives it a gritty fighter aesthetic. I feel that there is some consensus in these discussion in expanding Battle Master Maneuvers to give all fighters and perhaps other martial classes more interesting options in combat. If so, all fighters will have Superiority Dice and maybe the gritty fighter could use these instead of Grit Dice but also access their Hit Dice. Feels only right to then call that feature Maximum Effort... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
The Advanced Fighter
Top