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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
The Advanced Fighter
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<blockquote data-quote="TheSword" data-source="post: 8071082" data-attributes="member: 6879661"><p>Action surge, excellent AC, full martial weapon choices, additional feats/ASI, crits on 19-20, additional fighting styles... all make the champion the great in combat. </p><p></p><p>The fighter’s additional attacks are being woefully undervalued. Additional attacks are force multipliers they take evening else a fighter can do and makes it 100%, 50% then 33% better. Sure other classes get this but with the exception of the Paladin and ranger extra attacks aren’t really helping these classes because A lot of the time they want to be casting spells not attacking.</p><p></p><p>I’ll make two additional comments here. Trying to make the fighter ‘the best’ is a fools errand, doomed to fail. You cannot design a class to match the weird combinations people can come up with like Sorcadin. Neither should you try.</p><p></p><p>Secondly, we really ain’t talking about the fighter as a class, we’re taking about the subclasses. Some of which have spells too. If you want a social and/or exploring fighter design a subclass for it. Problem solved.</p><p></p><p>Almost everything I’ve seen in this thread so far has been power increases. The fighter is already very popular and powerful. This isn’t just because it’s simple.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8071082, member: 6879661"] Action surge, excellent AC, full martial weapon choices, additional feats/ASI, crits on 19-20, additional fighting styles... all make the champion the great in combat. The fighter’s additional attacks are being woefully undervalued. Additional attacks are force multipliers they take evening else a fighter can do and makes it 100%, 50% then 33% better. Sure other classes get this but with the exception of the Paladin and ranger extra attacks aren’t really helping these classes because A lot of the time they want to be casting spells not attacking. I’ll make two additional comments here. Trying to make the fighter ‘the best’ is a fools errand, doomed to fail. You cannot design a class to match the weird combinations people can come up with like Sorcadin. Neither should you try. Secondly, we really ain’t talking about the fighter as a class, we’re taking about the subclasses. Some of which have spells too. If you want a social and/or exploring fighter design a subclass for it. Problem solved. Almost everything I’ve seen in this thread so far has been power increases. The fighter is already very popular and powerful. This isn’t just because it’s simple. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
The Advanced Fighter
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