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THe Advancing Hoard: Game 2 - 3.5 D&D Adventure (Full)
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 1727678" data-attributes="member: 4441"><p>Ok, here is my revised, 3.0 dwarven savant. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>Brogoan Coalbeard</strong></p><p><strong>Male Dwarf Psion (Savant) 1</strong></p><p><strong>Alignment:</strong> Lawful Neutral</p><p><strong>Patron Deity:</strong> Moradin</p><p><strong>Height:</strong> 4' 0''</p><p><strong>Weight:</strong> 162lbs</p><p><strong>Hair:</strong> Black</p><p><strong>Eyes:</strong> Black</p><p><strong>Age:</strong> 55</p><p></p><p><strong>Str:</strong> 15 (+2) </p><p><strong>Dex:</strong> 16 (+3) </p><p><strong>Con:</strong> 17 (+3) [+2 racial]</p><p><strong>Int:</strong> 18 (+4) </p><p><strong>Wis:</strong> 17 (+3) </p><p><strong>Cha:</strong> 11 (+0) [-2 racial] </p><p></p><p><strong>Class and Racial Abilities:</strong> +2 Con, -2 Cha, darkvision 60 ft., stonecunning (+2 racial bonus to search checks to notice unusual stonework), weapon familiarity (dwarven waraxes and dwarven urgroshes), stability (+4 on ability to resist being bull rushed or tripped while standing on the ground), +2 racial bonus on saving throws against poison, +2 racial bonus on saving throws against spells and spell-like effects, +1 racial bonus on attack rolls against orcs and goblinoids, +4 dodge bonus to Armor class against giants, +2 racial bonus on Appraise checks related to stone or metal items, +2 racial bonus on Craft checks related to stone or metal. Psionics powers, psionic combat modes, psicrystal (sage)</p><p></p><p></p><p><strong>Hit Dice:</strong> 1d4 + 3</p><p><strong>HP:</strong> 7</p><p><strong>AC:</strong> 13 (+3 Dex)</p><p><strong>Init:</strong> +3 (+3 Dex)</p><p><strong>Speed:</strong> 20ft </p><p></p><p><strong>Saves:</strong></p><p>Fortitude +3 [+0 base, +3 Con]</p><p>Reflex +3 [+0 base, +3 Dex]</p><p>Will +5 [+2 base, +3 Wis]</p><p></p><p><strong>BAB:</strong> +0</p><p><strong>Melee Atk:</strong> +2 (1d6+2/x2/B, club)</p><p><strong>Ranged Atk:</strong> +3 (1d6+2/x2/P, shortspear)</p><p></p><p><strong>Skills:</strong></p><p>Autohypnosis +7 [4 ranks, +3 Wis]</p><p>Concentration +7 [4 ranks, +3 Con]</p><p>Craft (gemcutting) +7 [2cc ranks, +4 Int, +2 racial]</p><p>Craft (tattooing) +5 [2cc ranks, +4 Int]</p><p>Disable Device +8 [4 ranks, +4 Int]</p><p>Knowledge (psionics) +10 [4 ranks, +4 Int, +2 psicrystal]</p><p>Sleight of Hand +7 [4 ranks, +3 Dex]</p><p>Psicraft +8 [4 ranks, +4 Int]</p><p>Search +8 [4 ranks, +4 Int]</p><p></p><p><strong>Feats:</strong></p><p>Encode Stone (1st level)</p><p></p><p><strong>Languages:</strong> Common, Dwarven, Giant, Orc, Terran, Undercommon </p><p></p><p><strong>Powers Known</strong></p><p>Power points available – 3 </p><p>0th – <em>far hand, finger of fire, detect psionics</em></p><p>1st - <em>bio-current </em></p><p></p><p><strong>Psionic Attack Modes</strong></p><p>Ego Whip, Mind Thrust</p><p></p><p><strong>Psionic Defense Modes</strong></p><p>Thought Shield, Empty Mind, Mental Barrier</p><p> </p><p><u><strong>Equipment</strong></u></p><p><strong>Club</strong></p><p><strong>6 shortspears</strong> 6gp</p><p><strong>Dagger</strong> 2gp</p><p><strong>Gemcutter’s kit</strong> 5gp</p><p><strong>20 gp ruby</strong></p><p><strong>Tattooer’s kit</strong> 5gp</p><p><strong>Backpack</strong> 2gp</p><p><strong>Bedroll</strong> 5sp</p><p><strong>Waterskin</strong> 1gp</p><p><strong>50 ft. silk rope</strong> 10gp</p><p><strong>Trail rations (20 days worth)</strong> 10gp</p><p><strong>Belt pouch</strong> 1gp</p><p><strong>Explorer’s outfit</strong></p><p><strong>2 self-made power stones of <em>bio-current</em></strong> 25gp</p><p><strong>power stone of <em>control</em></strong> 25gp</p><p></p><p><strong>Money</strong></p><p>7gp, 5sp</p><p></p><p><strong>Quallax the Sage <em>(psicrystal)</em>:</strong> Diminutive construct; HD 1: hp 3; Init +2; Spd 0 ft.; AC 13 (hardness 8, 20 hp); Base Atk --; Grp --; Atk --; full Atk --; Space/Reach 1 ft./0 ft; SA --; SQ sighted, empathic link; AL NG; SV Fort +0, Ref +2, Will +2; Str --, Dex --, Con --, Int 6, Wis 10, Cha 10. </p><p></p><p></p><p><strong>Appearance:</strong> Brogoan is an average-sized dwarf man nearly as broad as he is tall. Sturdy and robust, bearing heavy tattoos of stylized axes, hammers, and runes for luck and health on his chest, legs, and arms, he presents a somewhat fearsome figure. His long beard is as black as coal, braided into ten braids, each with pieces of shiny, faceted jet braided into the end. His head is shaved bald, and tattooed in heavy black ink depicting an open, swirling abyss. His heavy, bushy black eyebrows span his forehead, and his moustache blends neatly into his bear, bearing their own jet decorations. He wears black leather pants and booths, embroidered in white sparingly, along with a black leather vest heavily encrusted with jet beadwork. </p><p></p><p><strong>Personality:</strong> Brogoan is a gruff individual, given to speaking in a low, rumbling voice. One of the very few in his clan to manifest psionic powers, he takes his calling very seriously, and frowns on those that use their powers (whether in magic, psionics, skills, or arms) for frivolous uses.</p><p></p><p><strong>Background:</strong> Brogoan’s powers were brought to the fore at a great personal cost to him. During a cave-in in his youth, he panicked and manifested a fall of fire, which caught on the coal vein he and his fellow miners were trapped in. Saved by an underground lake, while several of his friends were not as fortunate, the fire eventually caused the cave-in to loosen enough the clerics could blast it away and extinguish the flames.</p><p></p><p>When it was discovered that Brogoan’s rogue powers both saved some miners and had killed others, Brogoan was charged to get his powers under control for the sake of his clan. Bowing to the inevitable, Brogoan retired to the deepest parts of his clan’s mines to learn. Through meditation in the dark, Brogoan gained a measure of surety and control. Finally, he left his clan to test his powers against the outside world. He will not return until he can bring back the death-price for the five dwarves that were killed in the mining accident.</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 1727678, member: 4441"] Ok, here is my revised, 3.0 dwarven savant. :) [b]Brogoan Coalbeard Male Dwarf Psion (Savant) 1[/b] [b]Alignment:[/b] Lawful Neutral [b]Patron Deity:[/b] Moradin [b]Height:[/b] 4' 0'' [b]Weight:[/b] 162lbs [b]Hair:[/b] Black [b]Eyes:[/b] Black [b]Age:[/b] 55 [b]Str:[/b] 15 (+2) [b]Dex:[/b] 16 (+3) [b]Con:[/b] 17 (+3) [+2 racial] [b]Int:[/b] 18 (+4) [b]Wis:[/b] 17 (+3) [b]Cha:[/b] 11 (+0) [-2 racial] [b]Class and Racial Abilities:[/b] +2 Con, -2 Cha, darkvision 60 ft., stonecunning (+2 racial bonus to search checks to notice unusual stonework), weapon familiarity (dwarven waraxes and dwarven urgroshes), stability (+4 on ability to resist being bull rushed or tripped while standing on the ground), +2 racial bonus on saving throws against poison, +2 racial bonus on saving throws against spells and spell-like effects, +1 racial bonus on attack rolls against orcs and goblinoids, +4 dodge bonus to Armor class against giants, +2 racial bonus on Appraise checks related to stone or metal items, +2 racial bonus on Craft checks related to stone or metal. Psionics powers, psionic combat modes, psicrystal (sage) [b]Hit Dice:[/b] 1d4 + 3 [b]HP:[/b] 7 [b]AC:[/b] 13 (+3 Dex) [b]Init:[/b] +3 (+3 Dex) [b]Speed:[/b] 20ft [b]Saves:[/b] Fortitude +3 [+0 base, +3 Con] Reflex +3 [+0 base, +3 Dex] Will +5 [+2 base, +3 Wis] [b]BAB:[/b] +0 [b]Melee Atk:[/b] +2 (1d6+2/x2/B, club) [b]Ranged Atk:[/b] +3 (1d6+2/x2/P, shortspear) [b]Skills:[/b] Autohypnosis +7 [4 ranks, +3 Wis] Concentration +7 [4 ranks, +3 Con] Craft (gemcutting) +7 [2cc ranks, +4 Int, +2 racial] Craft (tattooing) +5 [2cc ranks, +4 Int] Disable Device +8 [4 ranks, +4 Int] Knowledge (psionics) +10 [4 ranks, +4 Int, +2 psicrystal] Sleight of Hand +7 [4 ranks, +3 Dex] Psicraft +8 [4 ranks, +4 Int] Search +8 [4 ranks, +4 Int] [b]Feats:[/b] Encode Stone (1st level) [b]Languages:[/b] Common, Dwarven, Giant, Orc, Terran, Undercommon [b]Powers Known[/b] Power points available – 3 0th – [I]far hand, finger of fire, detect psionics[/I] 1st - [I]bio-current [/I] [b]Psionic Attack Modes[/b] Ego Whip, Mind Thrust [b]Psionic Defense Modes[/b] Thought Shield, Empty Mind, Mental Barrier [u][b]Equipment[/b][/u] [b]Club[/b] [b]6 shortspears[/b] 6gp [b]Dagger[/b] 2gp [b]Gemcutter’s kit[/b] 5gp [b]20 gp ruby[/b] [b]Tattooer’s kit[/b] 5gp [b]Backpack[/b] 2gp [b]Bedroll[/b] 5sp [b]Waterskin[/b] 1gp [b]50 ft. silk rope[/b] 10gp [b]Trail rations (20 days worth)[/b] 10gp [b]Belt pouch[/b] 1gp [b]Explorer’s outfit[/b] [b]2 self-made power stones of [I]bio-current[/I][/b] 25gp [b]power stone of [I]control[/I][/b] 25gp [b]Money[/b] 7gp, 5sp [b]Quallax the Sage [I](psicrystal)[/I]:[/b] Diminutive construct; HD 1: hp 3; Init +2; Spd 0 ft.; AC 13 (hardness 8, 20 hp); Base Atk --; Grp --; Atk --; full Atk --; Space/Reach 1 ft./0 ft; SA --; SQ sighted, empathic link; AL NG; SV Fort +0, Ref +2, Will +2; Str --, Dex --, Con --, Int 6, Wis 10, Cha 10. [b]Appearance:[/b] Brogoan is an average-sized dwarf man nearly as broad as he is tall. Sturdy and robust, bearing heavy tattoos of stylized axes, hammers, and runes for luck and health on his chest, legs, and arms, he presents a somewhat fearsome figure. His long beard is as black as coal, braided into ten braids, each with pieces of shiny, faceted jet braided into the end. His head is shaved bald, and tattooed in heavy black ink depicting an open, swirling abyss. His heavy, bushy black eyebrows span his forehead, and his moustache blends neatly into his bear, bearing their own jet decorations. He wears black leather pants and booths, embroidered in white sparingly, along with a black leather vest heavily encrusted with jet beadwork. [b]Personality:[/b] Brogoan is a gruff individual, given to speaking in a low, rumbling voice. One of the very few in his clan to manifest psionic powers, he takes his calling very seriously, and frowns on those that use their powers (whether in magic, psionics, skills, or arms) for frivolous uses. [b]Background:[/b] Brogoan’s powers were brought to the fore at a great personal cost to him. During a cave-in in his youth, he panicked and manifested a fall of fire, which caught on the coal vein he and his fellow miners were trapped in. Saved by an underground lake, while several of his friends were not as fortunate, the fire eventually caused the cave-in to loosen enough the clerics could blast it away and extinguish the flames. When it was discovered that Brogoan’s rogue powers both saved some miners and had killed others, Brogoan was charged to get his powers under control for the sake of his clan. Bowing to the inevitable, Brogoan retired to the deepest parts of his clan’s mines to learn. Through meditation in the dark, Brogoan gained a measure of surety and control. Finally, he left his clan to test his powers against the outside world. He will not return until he can bring back the death-price for the five dwarves that were killed in the mining accident. [/QUOTE]
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