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THe Advancing Hoard: Game 2 - 3.5 D&D Adventure (Full)
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<blockquote data-quote="Thels" data-source="post: 1733054" data-attributes="member: 12176"><p><strong>Lia Liadon</strong></p><p></p><p><strong>Class:</strong> Wizard (Conjurer)</p><p><strong>Race/Sex:</strong> Gray Elf/Female</p><p><strong>Alignment:</strong> Chaotic Good</p><p><strong>Level:</strong> 1 <strong>Exp:</strong> 0</p><p><strong>Hit Points:</strong> 4</p><p><strong>Armor Class:</strong> 13 (Base 10, Dex +3)</p><p><strong>Initiative:</strong> +3</p><p></p><p><strong>Base Attack Bonus:</strong> +0</p><p><strong>Melee:</strong> Rapier -1 to hit, 1d6-1 dmg, 18-20/x2 crit</p><p><strong>Ranged:</strong> Longbow +2 to hit, 1d8-1 dmg, 20/x3 crit</p><p><strong>Fortitude:</strong> +0 (Base 0, Con +0)</p><p><strong>Reflex:</strong> +3 (Base 0, Dex +3)</p><p><strong>Will:</strong> +2 (Base 2, Wis +0)</p><p></p><p><strong>Abilities</strong></p><p>• Str: 9 -1</p><p>• Dex: 16 +3</p><p>• Con: 10 +0</p><p>• Int: 20 +5</p><p>• Wis: 10 +0</p><p>• Cha: 13 +1</p><p></p><p><strong>Languages:</strong></p><p>• Celestial</p><p>• Common</p><p>• Draconic</p><p>• Elven</p><p>• Gnome</p><p>• Goblin</p><p>• Orc</p><p>• Sylvan</p><p>• Undercommon</p><p></p><p><strong>Feats:</strong></p><p>• Augmented Summoning</p><p>• Eschew Materials</p><p></p><p><strong>Skills:</strong></p><p>• Concentration 4 (4 Ranks, +0 Con)</p><p>• Decipher Script 9 (4 Ranks, +5 Int)</p><p>• Knowledge (Arcana) 9 (4 Ranks, +5 Int)</p><p>• Knowledge (Nature) 6 (1 Rank, +5 Int)</p><p>• Knowledge (Psionics) 6 (1 Rank, +5 Int)</p><p>• Knowledge (Religion) 6 (1 Rank, +5 Int)</p><p>• Knowledge (The Planes) 6 (1 Rank, +5 Int)</p><p>• Psicraft 7 (2 Ranks, +5 Int) Cross-class</p><p>• Speak Languages 2 (2 Ranks) Cross-Class</p><p>• Spellcraft 9 (4 Ranks, +5 Int)</p><p></p><p><strong>Racial Traits:</strong></p><p>• -1 Str, +2 Dex, -2 Con, +2 Int</p><p>• Medium size</p><p>• Speed: 30</p><p>• Immunity to sleep spells and effects</p><p>• +2 racial bonus to saving throws against Enchantments</p><p>• Weapon proficiency: Longsword, Rapier, Longbow, Shortbow</p><p>• +2 racial bonus to listen, search and spot</p><p>• Keen senses</p><p>• Automatic languages: Common, Elven</p><p>• Bonus languages: Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan</p><p>• Favored class: Wizard</p><p></p><p><strong>Class Traits:</strong></p><p>• Hit Points per level: d4 + Con modifier</p><p>• Skills per level: 2 + Int modifier</p><p>• Class skills: Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (Int), Profession (Wis), Spellcraft (Int)</p><p>• Weapon proficiency: Club, Dagger, Heavy Crossbow, Light Crossbow, Quarterstaff</p><p>• Bonus languages: Draconic</p><p>• Spells</p><p>• Rapid Summoning</p><p>• Enhanced Summoning</p><p>• No Familiar</p><p>• No Scribe Scroll</p><p>• No Bonus Feats</p><p></p><p><strong>Cantrips:</strong></p><p>• (Abj) Resistance: Subject gains +1 on saving throws.</p><p>• (Con) Acid Splash: Orb deals 1d3 acid damage.</p><p>• (Div) Detect Poison: Detects poison in one creature or small object.</p><p>• (Div) Detect Magic: Detects spells and magic items within 60 ft.</p><p>• (Div) Read Magic: Read scrolls and spellbooks.</p><p>• (Enc) Daze: Humanoid creature of 4 HD or less loses next action.</p><p>• (Evo) Dancing Lights: Creates torches or other lights.</p><p>• (Evo) Flare: Dazzles one creature (–1 on attack rolls).</p><p>• (Evo) Light: Object shines like a torch.</p><p>• (Evo) Ray of Frost: Ray deals 1d3 cold damage.</p><p>• (Tra) Mage Hand: 5-pound telekinesis.</p><p>• (Tra) Mending: Makes minor repairs on an object.</p><p>• (Tra) Message: Whispered conversation at distance.</p><p>• (Tra) Open/Close: Opens or closes small or light things.</p><p>• (Uni) Arcane Mark: Inscribes a personal rune (visible or invisible).</p><p>• (Uni) Prestidigitation: Performs minor tricks.</p><p></p><p><strong>1st Level Spells:</strong></p><p>• (Con) Mage Armor: Gives subject +4 armor bonus.</p><p>• (Con) Obscuring Mist: Fog surrounds you.</p><p>• (Con) Summon Monster I: Calls extraplanar creature to fight for you.</p><p>• (Con) Unseen Servant: Invisible force obeys your commands.</p><p>• (Div) Comprehend Languages: You understand all spoken and written languages.</p><p>• (Div) Identify M: Determines properties of magic item.</p><p>• (Enc) Charm Person: Makes one person your friend.</p><p>• (Evo) Magic Missile: 1d4+1 damage; +1 missile per two levels above 1st (max 5).</p><p></p><p><strong>Spells per day:</strong> 3+1/3+1</p><p><strong>Spell DC:</strong> 15 + Spell Level</p><p><strong>Prepared Spells:</strong></p><p>• Acid Splash, Detect Magic, Light, Prestidigitation</p><p>• Charm Person, Mage Armor, Summon Monster I, Summon Monster I</p><p></p><p><strong>Equipment:</strong></p><p>• Explorer's Outfit 0lb, 0cp</p><p>• Rapier 2lb, 20gp</p><p>• Longbow 3lb, 75gp</p><p>• Arrows x20 3lb, 1gp</p><p>• Belt Pouch ½lb, 1gp</p><p>• Waterskin 4lb, 1gp</p><p>• Backpack 2lb, 2gp</p><p> • Wizard's Spellbook 3lb, 15gp</p><p> • Flint and Steel 0lb, 1gp</p><p> • Candle x5 0lb, 5cp</p><p> • Soap 1lb, 5sp</p><p> • Sack ½lb, 1gp</p><p> • Bedroll 5lb, 1sp</p><p> • Winter Blanket 3lb, 5sp</p><p> • Trail Rations x2 2lb, 1gp</p><p> • Whetstone 1lb, 2xp</p><p></p><p><strong>Money:</strong> 1gp, 7sp, 3cp</p><p><strong>Current Weight:</strong> 30lb, Light</p></blockquote><p></p>
[QUOTE="Thels, post: 1733054, member: 12176"] [b]Lia Liadon[/b] [b]Class:[/b] Wizard (Conjurer) [b]Race/Sex:[/b] Gray Elf/Female [b]Alignment:[/b] Chaotic Good [b]Level:[/b] 1 [b]Exp:[/b] 0 [b]Hit Points:[/b] 4 [b]Armor Class:[/b] 13 (Base 10, Dex +3) [b]Initiative:[/b] +3 [b]Base Attack Bonus:[/b] +0 [b]Melee:[/b] Rapier -1 to hit, 1d6-1 dmg, 18-20/x2 crit [b]Ranged:[/b] Longbow +2 to hit, 1d8-1 dmg, 20/x3 crit [b]Fortitude:[/b] +0 (Base 0, Con +0) [b]Reflex:[/b] +3 (Base 0, Dex +3) [b]Will:[/b] +2 (Base 2, Wis +0) [b]Abilities[/b] • Str: 9 -1 • Dex: 16 +3 • Con: 10 +0 • Int: 20 +5 • Wis: 10 +0 • Cha: 13 +1 [b]Languages:[/b] • Celestial • Common • Draconic • Elven • Gnome • Goblin • Orc • Sylvan • Undercommon [b]Feats:[/b] • Augmented Summoning • Eschew Materials [b]Skills:[/b] • Concentration 4 (4 Ranks, +0 Con) • Decipher Script 9 (4 Ranks, +5 Int) • Knowledge (Arcana) 9 (4 Ranks, +5 Int) • Knowledge (Nature) 6 (1 Rank, +5 Int) • Knowledge (Psionics) 6 (1 Rank, +5 Int) • Knowledge (Religion) 6 (1 Rank, +5 Int) • Knowledge (The Planes) 6 (1 Rank, +5 Int) • Psicraft 7 (2 Ranks, +5 Int) Cross-class • Speak Languages 2 (2 Ranks) Cross-Class • Spellcraft 9 (4 Ranks, +5 Int) [b]Racial Traits:[/b] • -1 Str, +2 Dex, -2 Con, +2 Int • Medium size • Speed: 30 • Immunity to sleep spells and effects • +2 racial bonus to saving throws against Enchantments • Weapon proficiency: Longsword, Rapier, Longbow, Shortbow • +2 racial bonus to listen, search and spot • Keen senses • Automatic languages: Common, Elven • Bonus languages: Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan • Favored class: Wizard [b]Class Traits:[/b] • Hit Points per level: d4 + Con modifier • Skills per level: 2 + Int modifier • Class skills: Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (Int), Profession (Wis), Spellcraft (Int) • Weapon proficiency: Club, Dagger, Heavy Crossbow, Light Crossbow, Quarterstaff • Bonus languages: Draconic • Spells • Rapid Summoning • Enhanced Summoning • No Familiar • No Scribe Scroll • No Bonus Feats [b]Cantrips:[/b] • (Abj) Resistance: Subject gains +1 on saving throws. • (Con) Acid Splash: Orb deals 1d3 acid damage. • (Div) Detect Poison: Detects poison in one creature or small object. • (Div) Detect Magic: Detects spells and magic items within 60 ft. • (Div) Read Magic: Read scrolls and spellbooks. • (Enc) Daze: Humanoid creature of 4 HD or less loses next action. • (Evo) Dancing Lights: Creates torches or other lights. • (Evo) Flare: Dazzles one creature (–1 on attack rolls). • (Evo) Light: Object shines like a torch. • (Evo) Ray of Frost: Ray deals 1d3 cold damage. • (Tra) Mage Hand: 5-pound telekinesis. • (Tra) Mending: Makes minor repairs on an object. • (Tra) Message: Whispered conversation at distance. • (Tra) Open/Close: Opens or closes small or light things. • (Uni) Arcane Mark: Inscribes a personal rune (visible or invisible). • (Uni) Prestidigitation: Performs minor tricks. [b]1st Level Spells:[/b] • (Con) Mage Armor: Gives subject +4 armor bonus. • (Con) Obscuring Mist: Fog surrounds you. • (Con) Summon Monster I: Calls extraplanar creature to fight for you. • (Con) Unseen Servant: Invisible force obeys your commands. • (Div) Comprehend Languages: You understand all spoken and written languages. • (Div) Identify M: Determines properties of magic item. • (Enc) Charm Person: Makes one person your friend. • (Evo) Magic Missile: 1d4+1 damage; +1 missile per two levels above 1st (max 5). [b]Spells per day:[/b] 3+1/3+1 [b]Spell DC:[/b] 15 + Spell Level [b]Prepared Spells:[/b] • Acid Splash, Detect Magic, Light, Prestidigitation • Charm Person, Mage Armor, Summon Monster I, Summon Monster I [b]Equipment:[/b] • Explorer's Outfit 0lb, 0cp • Rapier 2lb, 20gp • Longbow 3lb, 75gp • Arrows x20 3lb, 1gp • Belt Pouch ½lb, 1gp • Waterskin 4lb, 1gp • Backpack 2lb, 2gp • Wizard's Spellbook 3lb, 15gp • Flint and Steel 0lb, 1gp • Candle x5 0lb, 5cp • Soap 1lb, 5sp • Sack ½lb, 1gp • Bedroll 5lb, 1sp • Winter Blanket 3lb, 5sp • Trail Rations x2 2lb, 1gp • Whetstone 1lb, 2xp [b]Money:[/b] 1gp, 7sp, 3cp [b]Current Weight:[/b] 30lb, Light [/QUOTE]
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THe Advancing Hoard: Game 2 - 3.5 D&D Adventure (Full)
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