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General Tabletop Discussion
*Dungeons & Dragons
The adventure game vs the role-playing game
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<blockquote data-quote="Greg K" data-source="post: 8231267" data-attributes="member: 5038"><p>I wasn't exposed to non-dungeon crawl fantasy until I went to college. My introduction to playing was Holme's Basic which my friend receive on Christmas of '78. We quickly fell in with an AD&D 1e group a few months later. As kids, we only had modules to go by and so everything was the dungeon crawl and combat. Town was simply where you went to buy equipment and that pretty much got handwaived.</p><p></p><p>In college, I fell in with a Rolemaster group comprised of drama students and medieval reenactors whom also contributed to one of the RM supplements. They introduced me to a whole new way of approaching fantasy rpgs. There was combat, but no dungeon. It wasn't a railroad to a pre-planned story which looking back kind of seems strange given they were drama students (I would have expected the experience to be more like a LARP I played in that was run by this one scriptwriter I know). There was interacting with NPCs, each other, and sessions around player goals and motivations.</p><p></p><p>Since my experience with that college group, I prefer a campaign that focuses outside the dungeon and on the characters, their goals, and the consequences of their interactions (e.g. crossing the local wizard's guild results in a new enemy). I don't mind the periodic short dungeon crawl, but I have a strong dislike for megadungeons, adventure paths, and kick in the door (or other heavily combat focused) campaigns.</p><p></p><p>I think the following is a fairly good indication of my preferences, but Method Actor is a little high. I took the quiz multiple times with similar results except Method Actor was, usually, in the 70's and specialist in the sixties. Also, if Robin Laws 4e player types were included in the quiz, I would probably rate extremely high as Explorer which fits me better than Method Actor.</p><p></p><p>You think that gaming is a form of creative expression. You may view rules as, at best, a necessary evil, preferring sessions where the dice never come out of the bag. You enjoy situations that test or deepen your character's personality traits.</p><p>Method Actor: 83% Storyteller: 75% Specialist: 75% Tactician: 42% Powergamer: 25% Butt Kicker: 17% Casual Gamer: 8%</p></blockquote><p></p>
[QUOTE="Greg K, post: 8231267, member: 5038"] I wasn't exposed to non-dungeon crawl fantasy until I went to college. My introduction to playing was Holme's Basic which my friend receive on Christmas of '78. We quickly fell in with an AD&D 1e group a few months later. As kids, we only had modules to go by and so everything was the dungeon crawl and combat. Town was simply where you went to buy equipment and that pretty much got handwaived. In college, I fell in with a Rolemaster group comprised of drama students and medieval reenactors whom also contributed to one of the RM supplements. They introduced me to a whole new way of approaching fantasy rpgs. There was combat, but no dungeon. It wasn't a railroad to a pre-planned story which looking back kind of seems strange given they were drama students (I would have expected the experience to be more like a LARP I played in that was run by this one scriptwriter I know). There was interacting with NPCs, each other, and sessions around player goals and motivations. Since my experience with that college group, I prefer a campaign that focuses outside the dungeon and on the characters, their goals, and the consequences of their interactions (e.g. crossing the local wizard's guild results in a new enemy). I don't mind the periodic short dungeon crawl, but I have a strong dislike for megadungeons, adventure paths, and kick in the door (or other heavily combat focused) campaigns. I think the following is a fairly good indication of my preferences, but Method Actor is a little high. I took the quiz multiple times with similar results except Method Actor was, usually, in the 70's and specialist in the sixties. Also, if Robin Laws 4e player types were included in the quiz, I would probably rate extremely high as Explorer which fits me better than Method Actor. You think that gaming is a form of creative expression. You may view rules as, at best, a necessary evil, preferring sessions where the dice never come out of the bag. You enjoy situations that test or deepen your character's personality traits. Method Actor: 83% Storyteller: 75% Specialist: 75% Tactician: 42% Powergamer: 25% Butt Kicker: 17% Casual Gamer: 8% [/QUOTE]
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