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<blockquote data-quote="bluesfella" data-source="post: 5762855" data-attributes="member: 98561"><p><strong><em><span style="color: DarkRed"><span style="font-size: 15px">In the air:</span></span></em></strong></p><p><strong><em></em></strong></p><p>Brocc is unable to help Sledge keep his footing, so he turns back to the snipers and glares angrily at them. Sniper #1 shrieks as he grabs his head, and almost loses his footing. The arrow he was holding goes clattering onto the rocks below, but the sniper barely manages to hold his ground. Once steadied, he and his comrade both fire their arrows at the gnome. Both arrows sink deep into Brocc's shoulder, but the nimble little gnome is just able to steady himself despite the pain.</p><p></p><p><strong><em><span style="color: DarkRed"><span style="font-size: 15px">On the ground:</span></span></em></strong></p><p><strong><em></em></strong></p><p>Meanwhile, the drake barrels towards Nicodemus and Mallick. It looks as if he is going to try and claw both of you again, but at the last moment the dragonborn leaps off of the drake's back and lands behind Nicodemus. The drake slashes Mallick twice with his powerful claws as he flies by, while the dragonborn is finally able to get past Nic's armor and wound him. <span style="color: Yellow">"We'll see how you fare against me now, shiny!"</span> he growls at the paladin.[gm]Jonathan and Mark, roll your opportunity attacks against the drake![/gm][sblock=Ground Map]<img src="http://img189.imageshack.us/img189/8835/tower5.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>A red dot means that character is bloodied.</p><p></p><p>Any square on the ground that contains 25-50% debris is considered Difficult Terrain.</p><p>Any square on the ground that contains more than 50% debris requires a DC 15 Athletics check to climb.</p><p></p><p>Trees provide cover as normal.[/sblock][sblock=Aerial Map][gm]Important: The boulder path is all difficult terrain. If you take damage while on the floating path, you will need to make a DC 10 Acrobatics check to avoid slipping over the edge. There are 9 rocks on the path, each 10 ft. higher than the previous one. So falling damage is 1d10 for each 10 ft. above ground level. If you are on the 2nd rock, it's 2d10, 3rd rock is 3d10, etc.[/gm]</p><p><img src="http://img717.imageshack.us/img717/1092/towerpath5.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/sblock][sblock=Rolls]Brocc's Dishearten: <a href="http://dice.brainclouds.net/Result.aspx?ID=BL69NGEY" target="_blank">4(1d20) +9 = 13; 13(1d20) +9 = 22; 4(1d6) +6 = 10</a> Hit Sniper 1 for 10 damage, -2 to attack rolls until EONT</p><p>Sniper #1 Save: <a href="http://dice.brainclouds.net/Result.aspx?ID=W7HY33NF" target="_blank">9(1d20) +6 = 15</a></p><p>Sniper #1 longbow vs. Brocc: <a href="http://dice.brainclouds.net/Result.aspx?ID=X3GDR72A" target="_blank">10(1d20) +12 -2 = 20; 4(1d10) +4 = 8</a> Hit for 8 damage</p><p>Sniper #2 longbow vs. Brocc: <a href="http://dice.brainclouds.net/Result.aspx?ID=W42L44QA" target="_blank">16(1d20) +11 = 27; 4(1d10) +4 = 8</a> Hit for 8 damage </p><p>Brocc's saving throw: <a href="http://dice.brainclouds.net/Result.aspx?ID=KVXH3QRR" target="_blank">10(1d20) +2 = 12</a></p><p>Flyby vs. Mallick: <a href="http://dice.brainclouds.net/Result.aspx?ID=XKYBUVFD" target="_blank">13(1d20) +9 = 22; 18(1d20) +9 = 27; 4(1d6) +4 = 8; 3(1d6) +4 = 7</a> Hit twice for 15 total damage</p><p>Flail vs Nic: <a href="http://dice.brainclouds.net/Result.aspx?ID=BQMWVXHL" target="_blank">14(1d20) +8 = 22; 8(2d6) +5 = 13</a> Hit for 13 damage[/sblock][sblock=Enemies]Brigand: 10 damage taken</p><p>AC-19</p><p>Fort-18</p><p>Ref-15</p><p>Will-16</p><p></p><p>Warwing Drake: <span style="color: Red">Bloodied, 15 hp remaining</span></p><p>AC-19</p><p>Fort-18</p><p>Ref-16</p><p>Will-16</p><p></p><p>Dragonborn Snipers: (#1: <span style="color: Red">Bloodied, 21 hp remaining</span>, -2 to attacks #2: <span style="color: Green">undamaged</span>)</p><p>AC-19</p><p>Fort-15</p><p>Ref-18</p><p>Will-16</p><p></p><p>**Dragonborn gain a +1 racial bonus to attack rolls when bloodied.**[/sblock][sblock=Status]Brocc: <span style="color: Red">12</span>/38 hp, <span style="color: Red">bloodied</span></p><p>3/6 surges remaining</p><p>Used: <span style="color: Red">Distract</span></p><p></p><p>Mallick: <span style="color: Red">7</span>/47 hp, <span style="color: Red">bloodied</span></p><p><span style="color: Red">0</span>/6 surges remaining</p><p>Used: <span style="color: Red">Shadow Wasp Strike</span></p><p></p><p>Nicodemus: <span style="color: Red">24</span>/55 hp, <span style="color: Red">bloodied</span></p><p><span style="color: Red">1</span>/10 surges remaining</p><p>Used: <span style="color: Gray">Martyrs Retribution</span></p><p>Used: <span style="color: Gray">Talon Amulet</span></p><p></p><p>Sledge: 37/61 hp</p><p>6/12 surges remaining</p><p>Used: <span style="color: Gray">Bedeviling Assault</span>[/sblock]</p></blockquote><p></p>
[QUOTE="bluesfella, post: 5762855, member: 98561"] [B][I][COLOR="DarkRed"][SIZE="4"]In the air:[/SIZE][/COLOR] [/I][/B] Brocc is unable to help Sledge keep his footing, so he turns back to the snipers and glares angrily at them. Sniper #1 shrieks as he grabs his head, and almost loses his footing. The arrow he was holding goes clattering onto the rocks below, but the sniper barely manages to hold his ground. Once steadied, he and his comrade both fire their arrows at the gnome. Both arrows sink deep into Brocc's shoulder, but the nimble little gnome is just able to steady himself despite the pain. [B][I][COLOR="DarkRed"][SIZE="4"]On the ground:[/SIZE][/COLOR] [/I][/B] Meanwhile, the drake barrels towards Nicodemus and Mallick. It looks as if he is going to try and claw both of you again, but at the last moment the dragonborn leaps off of the drake's back and lands behind Nicodemus. The drake slashes Mallick twice with his powerful claws as he flies by, while the dragonborn is finally able to get past Nic's armor and wound him. [COLOR="Yellow"]"We'll see how you fare against me now, shiny!"[/COLOR] he growls at the paladin.[gm]Jonathan and Mark, roll your opportunity attacks against the drake![/gm][sblock=Ground Map][img]http://img189.imageshack.us/img189/8835/tower5.png[/IMG] A red dot means that character is bloodied. Any square on the ground that contains 25-50% debris is considered Difficult Terrain. Any square on the ground that contains more than 50% debris requires a DC 15 Athletics check to climb. Trees provide cover as normal.[/sblock][sblock=Aerial Map][gm]Important: The boulder path is all difficult terrain. If you take damage while on the floating path, you will need to make a DC 10 Acrobatics check to avoid slipping over the edge. There are 9 rocks on the path, each 10 ft. higher than the previous one. So falling damage is 1d10 for each 10 ft. above ground level. If you are on the 2nd rock, it's 2d10, 3rd rock is 3d10, etc.[/gm] [IMG]http://img717.imageshack.us/img717/1092/towerpath5.png[/IMG] [/sblock][sblock=Rolls]Brocc's Dishearten: [URL=http://dice.brainclouds.net/Result.aspx?ID=BL69NGEY]4(1d20) +9 = 13; 13(1d20) +9 = 22; 4(1d6) +6 = 10[/URL] Hit Sniper 1 for 10 damage, -2 to attack rolls until EONT Sniper #1 Save: [URL=http://dice.brainclouds.net/Result.aspx?ID=W7HY33NF]9(1d20) +6 = 15[/URL] Sniper #1 longbow vs. Brocc: [URL=http://dice.brainclouds.net/Result.aspx?ID=X3GDR72A]10(1d20) +12 -2 = 20; 4(1d10) +4 = 8[/URL] Hit for 8 damage Sniper #2 longbow vs. Brocc: [URL=http://dice.brainclouds.net/Result.aspx?ID=W42L44QA]16(1d20) +11 = 27; 4(1d10) +4 = 8[/URL] Hit for 8 damage Brocc's saving throw: [URL=http://dice.brainclouds.net/Result.aspx?ID=KVXH3QRR]10(1d20) +2 = 12[/URL] Flyby vs. Mallick: [URL=http://dice.brainclouds.net/Result.aspx?ID=XKYBUVFD]13(1d20) +9 = 22; 18(1d20) +9 = 27; 4(1d6) +4 = 8; 3(1d6) +4 = 7[/URL] Hit twice for 15 total damage Flail vs Nic: [URL=http://dice.brainclouds.net/Result.aspx?ID=BQMWVXHL]14(1d20) +8 = 22; 8(2d6) +5 = 13[/URL] Hit for 13 damage[/sblock][sblock=Enemies]Brigand: 10 damage taken AC-19 Fort-18 Ref-15 Will-16 Warwing Drake: [COLOR="Red"]Bloodied, 15 hp remaining[/COLOR] AC-19 Fort-18 Ref-16 Will-16 Dragonborn Snipers: (#1: [COLOR="Red"]Bloodied, 21 hp remaining[/COLOR], -2 to attacks #2: [COLOR="Green"]undamaged[/COLOR]) AC-19 Fort-15 Ref-18 Will-16 **Dragonborn gain a +1 racial bonus to attack rolls when bloodied.**[/sblock][sblock=Status]Brocc: [COLOR="Red"]12[/COLOR]/38 hp, [COLOR="Red"]bloodied[/COLOR] 3/6 surges remaining Used: [COLOR="Red"]Distract[/COLOR] Mallick: [COLOR="Red"]7[/COLOR]/47 hp, [COLOR="Red"]bloodied[/COLOR] [COLOR="Red"]0[/COLOR]/6 surges remaining Used: [COLOR="Red"]Shadow Wasp Strike[/COLOR] Nicodemus: [COLOR="Red"]24[/COLOR]/55 hp, [COLOR="Red"]bloodied[/COLOR] [COLOR="Red"]1[/COLOR]/10 surges remaining Used: [COLOR="Gray"]Martyrs Retribution[/COLOR] Used: [COLOR="Gray"]Talon Amulet[/COLOR] Sledge: 37/61 hp 6/12 surges remaining Used: [COLOR="Gray"]Bedeviling Assault[/COLOR][/sblock] [/QUOTE]
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