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<blockquote data-quote="bluesfella" data-source="post: 5769848" data-attributes="member: 98561"><p><strong><em><span style="color: DarkRed"><span style="font-size: 15px">In the air:</span></span></em></strong></p><p><strong><em></em></strong></p><p>Sniper #1 looks confused for a moment as Brocc's attack slowly washes over him. His eyes glaze over as he turns to his companion, drops the arrow in one hand, and pulls out his sword. With every bit of strength he can muster, he savagely attacks the other sniper, wounding him deeply. Sniper #2 staggers back, shocked at what has happened. Seeing his friend's eyes glazed over, he shouts at him <span style="color: Yellow">"Stop, you fool! What are you doing? Get the gnome, not me!"</span>.</p><p></p><p>Taking his own advice, he nocks an arrow and lets it fly at Brocc, but the sniper is too shaken - his shot goes wide.</p><p></p><p>Sniper #1 seems to regain some of his composure, but is obviously still affected.</p><p></p><p><strong><em><span style="color: DarkRed"><span style="font-size: 15px">On the ground:</span></span></em></strong></p><p><strong><em></em></strong></p><p>Sledge charges at the drake with his axe held high, and in one swift move, decapitates the beast.</p><p></p><p>Mallick, on the verge of death himself, moves around behind the tree next to him to give himself a moment to relax. <span style="color: Yellow">(Move to M4, Total Defense)</span></p><p></p><p>The dragonborn continues wailing on Nicodemus with his vicious flail, but Nicodemus keeps him at bay with his shield.</p><p></p><p>The dragonborn's cheeks are starting to get flushed from his anger at being unable to hit the human in front of him.[sblock=Ground Map]<img src="http://img94.imageshack.us/img94/1167/tower6k.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>A red dot means that character is bloodied.</p><p></p><p>Any square on the ground that contains 25-50% debris is considered Difficult Terrain.</p><p>Any square on the ground that contains more than 50% debris requires a DC 15 Athletics check to climb.</p><p></p><p>Trees provide cover as normal.[/sblock][sblock=Aerial Map][gm]Important: The boulder path is all difficult terrain. If you take damage while on the floating path, you will need to make a DC 10 Acrobatics check to avoid slipping over the edge. There are 9 rocks on the path, each 10 ft. higher than the previous one. So falling damage is 1d10 for each 10 ft. above ground level. If you are on the 2nd rock, it's 2d10, 3rd rock is 3d10, etc.[/gm]</p><p><img src="http://img718.imageshack.us/img718/1629/towerpath6.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/sblock][sblock=Rolls]<a href="http://invisiblecastle.com/roller/view/3322936/" target="_blank">Sniper 1 MBA vs. Sniper 2 (1d20+10+3=33, 1d8+3=8)</a> Sniper 1 crits Sniper 2 for 11 damage!</p><p><a href="http://invisiblecastle.com/roller/view/3322943/" target="_blank">Sniper 2 save vs. Falling (1d20+6=18)</a> He saves</p><p>Sniper #2 shifts 1 to M10</p><p><a href="http://invisiblecastle.com/roller/view/3322946/" target="_blank">Sniper 2 longbow vs. Brocc (1d20+11=17, 1d10+4=11)</a> Miss (Brocc)</p><p><a href="http://invisiblecastle.com/roller/view/3322974/" target="_blank">Brigand's Flail vs. Nic (1d20+8=12, 2d6+5=16)</a> Miss (Nic)[/sblock][sblock=Enemies]Brigand: <span style="color: Yellow">21 damage taken</span></p><p>AC-19</p><p>Fort-18</p><p>Ref-15</p><p>Will-16</p><p></p><p>Dragonborn Snipers: (#1: <span style="color: Red">Bloodied, 21 hp remaining</span>, Dazed #2: <span style="color: Yellow">11 damage taken</span>)</p><p>AC-19</p><p>Fort-15</p><p>Ref-18</p><p>Will-16</p><p></p><p>**Dragonborn gain a +1 racial bonus to attack rolls when bloodied.**[/sblock][sblock=Status]Brocc: 21/38 hp</p><p>2/6 surges remaining</p><p>Used: <span style="color: Red">Distract</span></p><p></p><p>Mallick: <span style="color: Red">7</span>/47 hp, <span style="color: Red">bloodied</span>, Total Defense (+2 to all defenses)</p><p><span style="color: Red">0</span>/6 surges remaining</p><p>Used: <span style="color: Red">Shadow Wasp Strike</span></p><p></p><p>Nicodemus: <span style="color: Red">24</span>/55 hp, <span style="color: Red">bloodied</span></p><p><span style="color: Red">1</span>/10 surges remaining</p><p>Used: <span style="color: Gray">Martyrs Retribution</span></p><p>Used: <span style="color: Gray">Talon Amulet</span></p><p></p><p>Sledge: 37/61 hp</p><p>6/12 surges remaining</p><p>Used: <span style="color: Gray">Bedeviling Assault</span>[/sblock]</p></blockquote><p></p>
[QUOTE="bluesfella, post: 5769848, member: 98561"] [B][I][COLOR="DarkRed"][SIZE="4"]In the air:[/SIZE][/COLOR] [/I][/B] Sniper #1 looks confused for a moment as Brocc's attack slowly washes over him. His eyes glaze over as he turns to his companion, drops the arrow in one hand, and pulls out his sword. With every bit of strength he can muster, he savagely attacks the other sniper, wounding him deeply. Sniper #2 staggers back, shocked at what has happened. Seeing his friend's eyes glazed over, he shouts at him [COLOR="Yellow"]"Stop, you fool! What are you doing? Get the gnome, not me!"[/COLOR]. Taking his own advice, he nocks an arrow and lets it fly at Brocc, but the sniper is too shaken - his shot goes wide. Sniper #1 seems to regain some of his composure, but is obviously still affected. [B][I][COLOR="DarkRed"][SIZE="4"]On the ground:[/SIZE][/COLOR] [/I][/B] Sledge charges at the drake with his axe held high, and in one swift move, decapitates the beast. Mallick, on the verge of death himself, moves around behind the tree next to him to give himself a moment to relax. [COLOR="Yellow"](Move to M4, Total Defense)[/COLOR] The dragonborn continues wailing on Nicodemus with his vicious flail, but Nicodemus keeps him at bay with his shield. The dragonborn's cheeks are starting to get flushed from his anger at being unable to hit the human in front of him.[sblock=Ground Map][img]http://img94.imageshack.us/img94/1167/tower6k.png[/IMG] A red dot means that character is bloodied. Any square on the ground that contains 25-50% debris is considered Difficult Terrain. Any square on the ground that contains more than 50% debris requires a DC 15 Athletics check to climb. Trees provide cover as normal.[/sblock][sblock=Aerial Map][gm]Important: The boulder path is all difficult terrain. If you take damage while on the floating path, you will need to make a DC 10 Acrobatics check to avoid slipping over the edge. There are 9 rocks on the path, each 10 ft. higher than the previous one. So falling damage is 1d10 for each 10 ft. above ground level. If you are on the 2nd rock, it's 2d10, 3rd rock is 3d10, etc.[/gm] [IMG]http://img718.imageshack.us/img718/1629/towerpath6.png[/IMG] [/sblock][sblock=Rolls][url=http://invisiblecastle.com/roller/view/3322936/]Sniper 1 MBA vs. Sniper 2 (1d20+10+3=33, 1d8+3=8)[/url] Sniper 1 crits Sniper 2 for 11 damage! [url=http://invisiblecastle.com/roller/view/3322943/]Sniper 2 save vs. Falling (1d20+6=18)[/url] He saves Sniper #2 shifts 1 to M10 [url=http://invisiblecastle.com/roller/view/3322946/]Sniper 2 longbow vs. Brocc (1d20+11=17, 1d10+4=11)[/url] Miss (Brocc) [url=http://invisiblecastle.com/roller/view/3322974/]Brigand's Flail vs. Nic (1d20+8=12, 2d6+5=16)[/url] Miss (Nic)[/sblock][sblock=Enemies]Brigand: [COLOR="Yellow"]21 damage taken[/COLOR] AC-19 Fort-18 Ref-15 Will-16 Dragonborn Snipers: (#1: [COLOR="Red"]Bloodied, 21 hp remaining[/COLOR], Dazed #2: [COLOR="Yellow"]11 damage taken[/COLOR]) AC-19 Fort-15 Ref-18 Will-16 **Dragonborn gain a +1 racial bonus to attack rolls when bloodied.**[/sblock][sblock=Status]Brocc: 21/38 hp 2/6 surges remaining Used: [COLOR="Red"]Distract[/COLOR] Mallick: [COLOR="Red"]7[/COLOR]/47 hp, [COLOR="Red"]bloodied[/COLOR], Total Defense (+2 to all defenses) [COLOR="Red"]0[/COLOR]/6 surges remaining Used: [COLOR="Red"]Shadow Wasp Strike[/COLOR] Nicodemus: [COLOR="Red"]24[/COLOR]/55 hp, [COLOR="Red"]bloodied[/COLOR] [COLOR="Red"]1[/COLOR]/10 surges remaining Used: [COLOR="Gray"]Martyrs Retribution[/COLOR] Used: [COLOR="Gray"]Talon Amulet[/COLOR] Sledge: 37/61 hp 6/12 surges remaining Used: [COLOR="Gray"]Bedeviling Assault[/COLOR][/sblock] [/QUOTE]
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